Joining stations
Moderator: OpenTTD Developers
Joining stations
Please take a look at the screenie, and i think everything explains itself. Wouldn't it be nice if station built close to eachother would be joined too?
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- i can't make one station out of them...
- Wredston Transport, 21st Jun 1957.png (72.15 KiB) Viewed 2609 times
- White Rabbit
- Tycoon
- Posts: 1734
- Joined: 22 Jun 2005 19:15
the stations won't be joined as Locomotion, where you can join 2 stations at 2 tiles of distance, in OTTD you have to directly link 2 stations
if you want to link 2 tiles far stations, you may use buses and lorries bays to make a "bridge" beetwen the stations, then delete unused bays
this also can be done using stations, but you have to remove pieces with the apposite tool, because if you use dynamite, you clear all the station tiles
if you want to link 2 tiles far stations, you may use buses and lorries bays to make a "bridge" beetwen the stations, then delete unused bays
this also can be done using stations, but you have to remove pieces with the apposite tool, because if you use dynamite, you clear all the station tiles
yes, i know that trick, and use it a lotWolf01 wrote:the stations won't be joined as Locomotion, where you can join 2 stations at 2 tiles of distance, in OTTD you have to directly link 2 stations
if you want to link 2 tiles far stations, you may use buses and lorries bays to make a "bridge" beetwen the stations, then delete unused bays
this also can be done using stations, but you have to remove pieces with the apposite tool, because if you use dynamite, you clear all the station tiles

that's not always possible like in the screenshot. The town will not allow you to remove the roadWolf01 wrote:the stations won't be joined as Locomotion, where you can join 2 stations at 2 tiles of distance, in OTTD you have to directly link 2 stations
if you want to link 2 tiles far stations, you may use buses and lorries bays to make a "bridge" beetwen the stations, then delete unused bays
this also can be done using stations, but you have to remove pieces with the apposite tool, because if you use dynamite, you clear all the station tiles
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- Route Supervisor
- Posts: 389
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- bobingabout
- Tycoon
- Posts: 1850
- Joined: 21 May 2005 15:10
- Location: Hull, England
don't forget, (Except for the subsidiaries patch) not to list competitors stations.
JPG SUX!!! USE PNG!!!
There are times when JPG is useful, TTD screenshots is not one of them. Please use PNG instead.
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There are times when JPG is useful, TTD screenshots is not one of them. Please use PNG instead.
[/url]
you can do this better if catchement areas of placed stations are visible
i think that is not so difficult to add a button on the station's info window to show the catchement area
also when you want to build a new station all stations' catchement areas should appear and you can view where is needed the station
a modification of this should be useful by highlighting the local authority area around a city
i think that is not so difficult to add a button on the station's info window to show the catchement area
also when you want to build a new station all stations' catchement areas should appear and you can view where is needed the station
a modification of this should be useful by highlighting the local authority area around a city
- bobingabout
- Tycoon
- Posts: 1850
- Joined: 21 May 2005 15:10
- Location: Hull, England
}T{Reme [Q_G] wrote:How about control click when you place it to join to nearby stations? Many alternate functions use control already. Also it should show a list of all stations in its catchmen area. There could be multiple stations nearby
sacro, stop being such a nugget, thats what reme just said.Sacro wrote:One idea i just thought of is that when you press ctrl, it pops up a box with all other stations in the (catchment?) area, so you can choose which one to merge with.
JPG SUX!!! USE PNG!!!
There are times when JPG is useful, TTD screenshots is not one of them. Please use PNG instead.
[/url]
There are times when JPG is useful, TTD screenshots is not one of them. Please use PNG instead.
[/url]
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- Engineer
- Posts: 23
- Joined: 01 Feb 2005 00:12
This would have to be implemented very carefully, i think.}T{Reme [Q_G] wrote:How about control click when you place it to join to nearby stations? Many alternate functions use control already. Also it should show a list of all stations in its catchmen area. There could be multiple stations nearby
Otherwise you could chain together stations across the map... It would need to check the max-station-spread as well.
On a related note
How about an option that allowed you to join 2 stations together (when they belong to you, and you build a station joining both) that automatically changed all the orders of veichles to go to the new combined station.
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