[OTTD] Scenarios
Got a question here, and this seems the best place to put it...
Anyone care to update the SV0 Editor to import larger than 256X256 images into TTD? I'd love to see a 2048X2048 map based on the world, not just the current 256X256 one we have now.
Such a project would be MUCH easier than starting a new world scenario from scratch.
Anyone care to update the SV0 Editor to import larger than 256X256 images into TTD? I'd love to see a 2048X2048 map based on the world, not just the current 256X256 one we have now.
Such a project would be MUCH easier than starting a new world scenario from scratch.
Regards,
Dan MacKellar
================
Projects in Progress
North American Renewal Train Set Topic,Canadian Train Set Website, Canadian Train Set Development Topic, Finnish Train Set Website,Visit my Train Gifs Site

CN Boxcar drawn by Dave Hersrud
Dan MacKellar
================
Projects in Progress
North American Renewal Train Set Topic,Canadian Train Set Website, Canadian Train Set Development Topic, Finnish Train Set Website,Visit my Train Gifs Site
CN Boxcar drawn by Dave Hersrud
Importing HeightMaps in OpenTTD?
Is there an executable somewhere in there that does what you want?
Is there an executable somewhere in there that does what you want?
To get a good answer, ask a Smart Question. Similarly, if you want a bug fixed, write a Useful Bug Report. No TTDPatch crashlog? Then follow directions.
Projects: NFORenum (download) | PlaneSet (Website) | grfcodec (download) | grfdebug.log parser
Projects: NFORenum (download) | PlaneSet (Website) | grfcodec (download) | grfdebug.log parser
Searching the forums would actually be a good thing to try before typing... 

Regards,
Dan MacKellar
================
Projects in Progress
North American Renewal Train Set Topic,Canadian Train Set Website, Canadian Train Set Development Topic, Finnish Train Set Website,Visit my Train Gifs Site

CN Boxcar drawn by Dave Hersrud
Dan MacKellar
================
Projects in Progress
North American Renewal Train Set Topic,Canadian Train Set Website, Canadian Train Set Development Topic, Finnish Train Set Website,Visit my Train Gifs Site
CN Boxcar drawn by Dave Hersrud
there is already a world map
OTTDCoop NewGRF Pack|Different sets of GRFs for TTDPatch (some of them work in OTTD) - 1|- 2|GRF sets for OTTD|OTTD nightly

I hooked up my accelerator to my brake lights. I hit the gas, people behind me stop, and I'm gone.
Understeer is when you hit the wall with the front of the car. Oversteer is when you hit the wall with the rear of the car. Horsepower is how fast you hit the wall. Torque is how far you take the wall with you. Spoilers and bodykits are how much of the wall you take with you. Rollcages and windownets are how much of a mess you leave on the wall.
I hooked up my accelerator to my brake lights. I hit the gas, people behind me stop, and I'm gone.
Understeer is when you hit the wall with the front of the car. Oversteer is when you hit the wall with the rear of the car. Horsepower is how fast you hit the wall. Torque is how far you take the wall with you. Spoilers and bodykits are how much of the wall you take with you. Rollcages and windownets are how much of a mess you leave on the wall.
A large one? the one I've got started is 2048X1024...
Regards,
Dan MacKellar
================
Projects in Progress
North American Renewal Train Set Topic,Canadian Train Set Website, Canadian Train Set Development Topic, Finnish Train Set Website,Visit my Train Gifs Site

CN Boxcar drawn by Dave Hersrud
Dan MacKellar
================
Projects in Progress
North American Renewal Train Set Topic,Canadian Train Set Website, Canadian Train Set Development Topic, Finnish Train Set Website,Visit my Train Gifs Site
CN Boxcar drawn by Dave Hersrud
- Born Acorn
- Tycoon
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- Skype: bornacorn
- Location: Wrexham, Wales
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Heres the Scenario of the UK jamesvassie asked for. 

- Attachments
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- uk_40x40__24_194.scn
- (683.09 KiB) Downloaded 802 times
- lucaspiller
- Tycoon
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I was bored today, so here are a couple of scenarios I made.
- Attachments
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- The Valley.scn
- (325.46 KiB) Downloaded 610 times
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- Fractual Islands.scn
- (157.41 KiB) Downloaded 669 times
No longer active here, but you can still reach me via email: luca[at]stackednotion[dot]com
- belugas
- OpenTTD Developer
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- Contact:
I love your Fractual islands.lucaspiller wrote:I was bored today, so here are a couple of scenarios I made.

How did you import the bitmap into Scenario? With an exe? Witch one?
I know that Integrated have one import functionnality, but sadly not compatible with current nightlies

- lucaspiller
- Tycoon
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- Joined: 18 Apr 2004 20:27
- belugas
- OpenTTD Developer
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- Joined: 05 Apr 2005 01:48
- Location: Deep down the deepest blue
- Contact:
Would it be too much asking if you could make that exe available? It would be great, until it could be made available (hopefully) in Nightlies...lucaspiller wrote:I imported a PNG actually, using the PNG import patch. It needed a few changes to get it working with the latest SVN version, but nothing serious.
I'm trying to learn how to compile the sources, but it's a long way for me.
Sorry to be a pest...

- lucaspiller
- Tycoon
- Posts: 1228
- Joined: 18 Apr 2004 20:27
- belugas
- OpenTTD Developer
- Posts: 1507
- Joined: 05 Apr 2005 01:48
- Location: Deep down the deepest blue
- Contact:
Thanks anyway. I appreciate.lucaspiller wrote:Well I don't use Windows, but I think the integrated nightly has a version of it in (if not bug whoever is maintaining it at the moment).
As for the Integrated, yes, they do have a version of it, but the map generated is not compatible with the Nightlies. So it is why i asked you.
Looks like I really have to learn how to compile that beast...
The current SVN is broken on MSVC 6 and .NET (AIUI; I only have .NET), or I would quite happily compile pngmap8.
Does Cygwin have a working libpng yet?
Does Cygwin have a working libpng yet?
To get a good answer, ask a Smart Question. Similarly, if you want a bug fixed, write a Useful Bug Report. No TTDPatch crashlog? Then follow directions.
Projects: NFORenum (download) | PlaneSet (Website) | grfcodec (download) | grfdebug.log parser
Projects: NFORenum (download) | PlaneSet (Website) | grfcodec (download) | grfdebug.log parser
This is the first real attempt on a map I've made and actually I'm quite proud of it
. I made a huge river in a 512x512 map. Suggestions are always welcome offcourse. I hope you have fun!

- Attachments
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- BigRiver.scn
- (496.53 KiB) Downloaded 621 times
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- Curve.png
- (278.08 KiB) Downloaded 590 times
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- minimap.png
- (103.53 KiB) Downloaded 859 times
/me points at the second post on this page.
To get a good answer, ask a Smart Question. Similarly, if you want a bug fixed, write a Useful Bug Report. No TTDPatch crashlog? Then follow directions.
Projects: NFORenum (download) | PlaneSet (Website) | grfcodec (download) | grfdebug.log parser
Projects: NFORenum (download) | PlaneSet (Website) | grfcodec (download) | grfdebug.log parser
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