Pictures of your games (non-OT thread)
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- Tycoon
- Posts: 5954
- Joined: 27 Apr 2005 07:09
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Nice screens!
James
James
(British) Modular Stations Set - Thread: | Website:
Swiss Set - Thread: | Website:
Route Map Creator
My Screenshot Thread
Swiss Set - Thread: | Website:
Route Map Creator
My Screenshot Thread
That is truly amazing Michael, excellent, excellent work.
Currently working under the name 'reldred' on Github, and Discord.
NFO/NML coder, part-time patch writer for JGRPP, and all round belligerent.
14:40 <orudge> I can't say I discriminate against any particular user
14:41 <Aegir> orudge: I can!
NFO/NML coder, part-time patch writer for JGRPP, and all round belligerent.
14:40 <orudge> I can't say I discriminate against any particular user
14:41 <Aegir> orudge: I can!
Thanks! I think what happened is the station planners got particularly excited by the architects' new station designs and went a bit over the top!Raichase wrote:Melkur! Love that end station, although why two station buildings? Nice looking station designs to be sure though

And Michael - great pictures. And all these new stations are amazing!



Regards,
Dan MacKellar
================
Projects in Progress
North American Renewal Train Set Topic,Canadian Train Set Website, Canadian Train Set Development Topic, Finnish Train Set Website,Visit my Train Gifs Site

CN Boxcar drawn by Dave Hersrud
Dan MacKellar
================
Projects in Progress
North American Renewal Train Set Topic,Canadian Train Set Website, Canadian Train Set Development Topic, Finnish Train Set Website,Visit my Train Gifs Site
CN Boxcar drawn by Dave Hersrud
- Raichase
- Moderizzle
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- Joined: 15 Dec 2002 00:58
- Location: Sydney, Australia. Usually at work in the underground railway station...
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Hehe, they both started buulding at the wrong sides of the stationMelkur wrote:Thanks! I think what happened is the station planners got particularly excited by the architects' new station designs and went a bit over the top!![]()

Michael - nice looking screenies (I especially like the stations, now that they have buffers.)
Posted by Raichase. Visit my Flickr! Gallery, Blog (get a feed of everyone at once at Planet TT-Forums).
Raichase - Perfect timing, all the time: [13:37] * Now talking in #tycoon


Official TT-Dave Worley Fan Club
Official TT-Andel-in-a-pink-hat Fan Club
Raichase - Perfect timing, all the time: [13:37] * Now talking in #tycoon


Official TT-Dave Worley Fan Club
Official TT-Andel-in-a-pink-hat Fan Club
Another couple of screenies from my game. Yes, I'm still playing the same one!
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- My newest station - a Class 91 Intercity 225 set takes on passengers as a Turbostar departs
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- Two iron ore trains depart as a loaded steel train waits to reverse out of the siding - classes 47,90 & 86 here (last one hiding behind a tree!)
- SlundworthWoods.png (78.87 KiB) Viewed 2647 times
To honor my amazement with MBlunck's great "NewStations", I post three pictures from my current game:
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- Wertfeld is the terminus of two suburban rail lines.
- bahnhof_3.png (52.92 KiB) Viewed 2578 times
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- Heidelford station has a local service to the west as well as long-distance-rail-service to the west and east.
- bahnhof_2.png (52.11 KiB) Viewed 2578 times
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- Schweinstadt Bahnhof is a major interchange point between high-speed-services, local trains and busses.
- bahnhof.png (48.12 KiB) Viewed 2578 times
I recently made a 4-lane 4-way junction when I upgraded my network to 4-lane. I now have 4-lane network going over the entire map in a 4x4 layout. Is this junction any good? took quite some while to figure it out, but it seems to be working okay...
It works by having the 2 lanes in each direction in the middle being dedicated. Only the outer lanes turns right and left. This means that the trains not turning in this intersection don't have to wait for the ones who do. They can go directly through.
It works by having the 2 lanes in each direction in the middle being dedicated. Only the outer lanes turns right and left. This means that the trains not turning in this intersection don't have to wait for the ones who do. They can go directly through.
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- Same junction in the alpine climate. Try getting that big (22x22 squares) flat surface that high (hard :) ) the Backbone of my network
- 4_intersection2.png (63.2 KiB) Viewed 2552 times
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- A 4-lane, 4-way junction in temp. climate. Used to get all the steel/grain/livestock down to ONE factory :)
- 4_intersection1.png (69.15 KiB) Viewed 2553 times
- SuperTycoon
- Chief Executive
- Posts: 733
- Joined: 24 Jun 2004 20:05
Talking about big junctions, I've got one final pic from my game - I'm probably going to start a new one soon, maybe Tropical for a change.
I realised I kept posting pics of main stations rather than junctions or lines in between, so here's a junction (and a station
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Three routes converge here, a passenger route to the west, the mainline to the north (passengers & freight) and the iron ore/steel route to the east.
In the picture three trains from all three routes are going south, so there's a bit of a holdup. The passengers on the Voyager are probably complaining that a slow freight train has got in first!
I realised I kept posting pics of main stations rather than junctions or lines in between, so here's a junction (and a station

Three routes converge here, a passenger route to the west, the mainline to the north (passengers & freight) and the iron ore/steel route to the east.
In the picture three trains from all three routes are going south, so there's a bit of a holdup. The passengers on the Voyager are probably complaining that a slow freight train has got in first!

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- Fonninbury area
- Fonningbury.png (82.91 KiB) Viewed 2238 times
- Jim Powers
- President
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- Joined: 08 Apr 2003 02:38
- Location: Tucson, Arizona
Ice Is Nice
Mr. Michael Blunck;
THANKS for Ice is Nice!
Always
Jim Powers
THANKS for Ice is Nice!
Always
Jim Powers

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- Mr. Blunck's set of trains is perfect for
"Fashionable France". - france pic 014.png (122.72 KiB) Viewed 2153 times
- SuperTycoon
- Chief Executive
- Posts: 733
- Joined: 24 Jun 2004 20:05
yup, i think theres a DBXL schemata out there somewhere, perhaps mr. blunk can link us to it, it tells you what all the trains should be used for, and how little goodies like this can be foundjfs wrote:The dining/cafeteria carriage. I think it automatically appears if you build the train long enough.Geo.c Ghost wrote:Whats that 5th carrige from the front of each ICE train Jim?
Iv'e never seen that before...
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- Tycoon
- Posts: 5954
- Joined: 27 Apr 2005 07:09
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Let me hint to the "donotreadme" which gives all required information. In addition, there´s the comprehensive DB Set Tutorial by Uwe.SuperTycoon wrote:yup, i think theres a DBXL schemata out there somewhere, perhaps mr. blunk can link us to it, it tells you what all the trains should be used for, and how little goodies like this can be found
@Jim Powers
You seem to get a substantial discount on ICE prices.

regards
Michael
A couple of pictures as promised from my new tropical game. I haven't played a tropical game for ages.
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- Later, the same water train leaves Huacho, having unloaded its cargo at the water tower, as a double-headed train of diamonds arrives
- Huacho.png (69.33 KiB) Viewed 1976 times
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- A steamer arrives at La Palma South to pick up more water as a full food train and an empty fruit train leave
- La Palma.png (61.6 KiB) Viewed 1977 times
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