Excellent work, although I dont like the tracks much. Well, I lie. The tracks are awesome, but Im going to have a look at making somthing better

Got sprites for hills done?
Moderator: Graphics Moderators
Yes, as you can see on the screenshot. I just have to draw the bridges and I hope I can size-up the sprites for junctions to make it perfect.Aegir wrote: Got sprites for hills done?
Yes yes, goodie. I noticed the hill sprites about four hours after posting that.RK wrote:Yes, as you can see on the screenshot. I just have to draw the bridges and I hope I can size-up the sprites for junctions to make it perfect.Aegir wrote: Got sprites for hills done?
Well Bernhard, the problem is that a set of "many" trams would be incompatible both with the DB Set and the US Set simply (and of each of the other "large" railway sets being worked on) because there are only so few veh-IDs available.BeSt-Com wrote:we need many different trams [...]
That "town games" sounds monotonous. It is enough to have some trams to connect the inner city and some cities with each other. Another possibility: We make different sets, e.g. Ammerican-Tram-Set, DB-Tram-Set....michael blunck wrote:Well Bernhard, the problem is that a set of "many" trams would be incompatible both with the DB Set and the US Set simply (and of each of the other "large" railway sets being worked on) because there are only so few veh-IDs available.BeSt-Com wrote:we need many different trams [...]
Of course, an alternative idea would be to make it a full set for sort of "town games", but then you should use the normal track to get catenary support.
regards
Michael
It is looking nice and very similiar to the B-Train (same type and manufacturer).Could you PLEASE PLEASE PLEASE make the C-Train in it? It looks so cool.
Yep, it's a Siemens SD-160RK wrote:It is looking nice and very similiar to the B-Train (same type and manufacturer).
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