
Especially TTD Patch Microporose doen't seem to release sources, so how the author got all the info needed and more to alter game at run? Was it hexhacked and disassembled or how?
Moderator: TTDPatch Moderators
You are bullshitting again Shadow, as you do more often when it comes to matters of OpenTTD.SHADOW-XIII wrote:OTTD was created by reverse engineering (rewriting TTD from ASM to C) which is illlegal in some countries (check OTTD section for topics about), personally I dislike OTTD (everyone knows that already)
TTDPatch was a lot more effort and hard work .... it copy TTD executable and edit it's internals, it's written in ASM,
The initial creation of OpenTTD would have been a lot of work, though... I know it took at least from June 2002 until early 2003 before something fairly playable existed, whereas TTDPatch had the advantage that the game was already there.krtaylor wrote:I would guess that the Patch would be more work, because working in assembler is lots harder than writing in C.
Don't be so sure about that, HackyKid has recently been working on newgrf and should soon be applying a number of patches that help implement more newgrf features (eg, short wagons, various callbacks, etc), so it's just a matter of time. PBS has also been in existance for some time and should be committed at some point in the near future.krtaylor wrote:I'm kind of disappointed in OTTD, actually. I would have expected that it would have caught up to Patch TTD as far as features, at which point I imagine everybody would have switched over to using it. But it hasn't particularly in the vehicle-sets area.
Check this usenet postGeo.c Ghost wrote:How long ago was TTDpatch made, and who came up with the ideas for it and produced it? thats one thing im curious about
Users browsing this forum: No registered users and 9 guests