Planeset [version 1.5.3 released 2006-10-24]

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Do you like the 'planespeed' switch?

Poll ended at 14 Aug 2003 16:11

Yes
5
21%
No, planes go to fast
10
42%
You should be able to set percentage
9
38%
 
Total votes: 24

Aydan
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Post by Aydan »

here's the version with still props
Attachments
Shorts2.png
Shorts2.png (1.58 KiB) Viewed 3186 times
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Post by DaleStan »

Aydan, it is possible to put up to three attachments on a single post.

Here's the new shorts. Same stats as last time, but with the new graphics.
Attachments
Shorts source.zip
Maybe slightly more interesting this time.
(3.95 KiB) Downloaded 107 times
Shorts.zip
(2.78 KiB) Downloaded 74 times
Shortsw.zip
(2.81 KiB) Downloaded 138 times
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SHADOW-XIII
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Post by SHADOW-XIII »

complaining about:
- sonic crusier (25 passengers)... speed around 1000 km/h which comparing to latest airbus (600 passengers and around 900km/h) is a bit too less
I think it should be similar to concorde speed
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krtaylor
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Post by krtaylor »

The Sonic Cruiser is not designed to be supersonic, the way the Concorde was. It is intended to be just under the speed of sound, which is still significantly faster than current planes but nothing like the Concorde.

Does it only hold 25 passengers? I think that's off by a factor of 10.
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Post by DaleStan »

Here's a GRF and NFO that adjusts the running costs based on the setting of the planespeed switch.
I doubled the PlaneSet running costs and took that as the setting for planespeed 4.

For everything except the A300 and A320, it doubles the running cost. For the 300 and 320 it does:
RunCost=2*OldRunCost*(psmod)/2.5
where:

Code: Select all

 (psmod)  planespeed setting
    1           off
    1            1
   1.5           2
    2            3
   2.5           4
If this is an OK arrangement, it shouldn't take me too long to hack up NFORenum to take as input the current Planeset NFO, and produce as output a new NFO that does this correctly for all the planes.

EDIT: Success. It's uglier than anything else I've ever written, but it works. It'll be easy to adjust to any other desired cost structure; I just picked this one because it was advocated some ways back.
Attachments
rctestw.zip
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rctest.zip
(5.97 KiB) Downloaded 81 times
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Post by SHADOW-XIII »

krtaylor wrote:Does it only hold 25 passengers? I think that's off by a factor of 10.
sorry ... it's 250 ... however it's unusable while having airbus ...
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Post by krtaylor »

While having which Airbus?
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Post by SHADOW-XIII »

the latest one (dunno the number) with 600 passengers and 900 km/h ... it appears before sonic crusier and so changing to sonic crusier is very unlikely
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Post by DaleStan »

So, the A380?
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zero1000
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Post by zero1000 »

SHADOW-XIII wrote:complaining about:
- sonic crusier (25 passengers)... speed around 1000 km/h which comparing to latest airbus (600 passengers and around 900km/h) is a bit too less
I think it should be similar to concorde speed
A380: cruising speed 902 km/h (0.85 mach) - max. speed 945 km/h (0.89 mach) - specification by Airbus (http://www.airbus.com/product/a380_specifications.asp)
Boeing Sonic Cruiser: cruising speed ~ 1010 - 1045 km/h (0.95 - 0.98 mach) - concept by Boeing (http://www.boeing.com/news/feature/conc ... sheet.html)
so the plane set spec's are fine (except the pax no for the cruiser - should be 250)
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Sanchimaru
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Post by Sanchimaru »

I think that ShadowXIII actually referred to gameplay balance, not to real tech specs.
With such a small speed difference, but such a large capacity difference, the Sonic cruiser stands just as a aesthetic add, not a really useful plane...

Anyways, I haven't checked out myself, and can't tell, but maybe running costs and reliability balance more the matter. However those don't affect in easier settings...
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zero1000
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Post by zero1000 »

i think the price and maintainance costs should address this problem. for large cities with thousands of passengers the A380 should be profiltable, but not for smaller cities, but there the cruiser may be is an option. like in the real world.
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krtaylor
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Post by krtaylor »

Does the A380 actually go that fast IRL? I'm not at all sure of that.
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Born Acorn
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Post by Born Acorn »

A380 - Max cruising speed M 0.88

669mph whereabouts
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Post by Spaceball »

I use such small Airplanes like the Concorde or the Sonic Superthingie (or what its called) as a premium service for successfull Routes or for an alternative to the Trainroute. The Concorde never produced any real profit for the Airlines who used it. In TTDX there often the most profitable Aircrafts in the game. Okay I don't know how successfull they are with the Planeset but I think they make still to much profit at all. From that point of view they are totally unrealistic. For the balance they are a great Premium Service incl. a nice profit. I am okay with the small capacy of that Sonic Superthingie as long as it makes profit. Its a nice Bonus Eyecatcher.

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Post by krtaylor »

I am hoping that we jack up the operating cost of the Concorde way, way high.... It should make a profit, but not the overwhelming one you often see.

Of course, if you have fasterplanes on, then the Concorde is a bad problem, because it goes SO fast, that just a couple of them will jam up any airport.
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Arathorn
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Post by Arathorn »

Is anyone still using that switch?
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Post by DaleStan »

What switch? planespeed?
Um... Yeah. It's there to be used isn't it?

I'm debating putting together code that will disable the Planeset if "planespeed off". With it off, some of the slow aircraft *speed up* when they break down. "planespeed 1" through "planespeed 4" will all be acceptable.

Comments?
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SHADOW-XIII
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Post by SHADOW-XIII »

Sanchimaru wrote:I think that ShadowXIII actually referred to gameplay balance, not to real tech specs.
With such a small speed difference, but such a large capacity difference, the Sonic cruiser stands just as a aesthetic add, not a really useful plane...

Anyways, I haven't checked out myself, and can't tell, but maybe running costs and reliability balance more the matter. However those don't affect in easier settings...
indeed thanks for answering that

the balance is unbalanced here :)

and zero1000 later in game not many people look at price or running cost, rather to capacity and a bit at speed ... I though that sonic will be somthing special .. "sonic" ... but apparently it's nearly as fast as airbus and carry not so much as the airbus

oh and I am using planespeed on (4) that makes planes more competetive to other transport types
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zero1000
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Post by zero1000 »

yes, your rigth shadow. at the time these planes appear in the game, you have usually millions of bucks and the price and running costs are not that important. but i never use vehicles for routes where they are not profitable (thx to the patch team for the feature of sorting vehicles lists by profit or last year profit).

may be we can make a compromise and make the super sonic cruiser running 1.2 mach or something like that. but irl it is not designed to go more than mach 1. and i like to have reality in the sets. but for that particular one we can make this compromise because it's only a concept by boeing and nobody knows, whether it will build sometimes in the future.

ahh, and i use planespeed 1, because with 4 the planes causes long waiting lanes (correct word?) at the airports.
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