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 Post subject: TTT bizarre screenshots
PostPosted: Fri May 21, 2004 12:53 pm 
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Location: Torino, Italy
Hi all,
as it is enough time since a started to play TTT, I must confess that I saw many strange things (absolutely normal for a beta release :wink: )
Here two shots:
AI.shot1.jpg (~92kb) Here the AI has built a road ramp over my railroad!!! :shock: Further more note that my ICE train is named IEC (some thing happens with the TGV which is named TVG, if I remember well)

AI.shot2.jpg (~130kb) Here the AI has build a station just down the industry, which is now half floating!!! Maybe it wanted to build a underground station?! :roll:

Although all these strange behaviors, the game remains cool! :mrgreen:

There are many other strange things,... try to find them out!

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PostPosted: Fri May 21, 2004 1:21 pm 
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DB is named BD
ICE is named IEC
TGV is named VGT (i think)
why? copyright issues...

and its not the actuall beta 4, its a sort of beta 4 with lots things dissabled cuz they werent finished.....(but still left in) and so on and so forth

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PostPosted: Sat Jun 12, 2004 7:48 am 
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It is well known that TTT isn't a finished game. Thus, strange things may be found when one play with it.
Mr HAJO has posted in the german forum a screenshot where a shipyard can be view in the middle of Liverpool.
I repost here the link (hope Mr HAJO doen't mind ;-) )
http://mrhajo.de.vu/screens/werft.jpg (~140kb)

...anybody from Liverpool? :lol:

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PostPosted: Sat Jun 12, 2004 7:29 pm 
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mmm, they also messed up the industry settings

100 tonnes of steel = 1 car
0.07 tonnes logs= 1 ton of lumber :roll:

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PostPosted: Tue Aug 24, 2004 5:12 am 
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hmm very very strange but funny ... i ponder what next


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PostPosted: Wed Aug 25, 2004 5:18 am 
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pepecito wrote:
It is well known that TTT isn't a finished game. Thus, strange things may be found when one play with it.
Mr HAJO has posted in the german forum a screenshot where a shipyard can be view in the middle of Liverpool.
I repost here the link (hope Mr HAJO doen't mind ;-) )
http://mrhajo.de.vu/screens/werft.jpg (~140kb)

...anybody from Liverpool? :lol:


we nee someone with a hex-editor to edit the owner of that building.
and that istn enuff, in the graphic files i found the model fo a junkers 52
and an airport-


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PostPosted: Wed Aug 25, 2004 2:07 pm 
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Gurluas2000 wrote:

we nee someone with a hex-editor to edit the owner of that building.
and that istn enuff, in the graphic files i found the model fo a junkers 52
and an airport-


thats cuz they wanted to include ships and airplanes, but they didnt have the graphics artists to do it...

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PostPosted: Wed Aug 25, 2004 6:34 pm 
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yes but i wanna see wut they did, as far as i see they made 30% on ti but in coding i wonder, all i knwo si that a shiptest were made in an alpha, we need the hex master to hack a savegame.


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PostPosted: Fri Sep 10, 2004 3:11 pm 
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I've got two bizzare screenies of a graphics glitch...

[ot]Don't know how to use the [img] [/img] thingie so if somebody could please tell me I'd apreiciate it... :-) [/ot]


Attachments:
wtf1.gif [291.68 KiB]
Downloaded 1195 times
wtf2.gif [305.33 KiB]
Downloaded 1106 times

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PostPosted: Sat Sep 11, 2004 9:54 am 
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whoa ... starways to haven :lol:

ot: [ img ] link to image [ /img ]

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