NewStations v0.6

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George
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Re: NewStations v0.5

Post by George »

michael blunck wrote:Already fixed.
and where can we download the fixed version? Your site still reports 12/12/12.
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Re: NewStations v0.5

Post by michael blunck »

George wrote:
michael blunck wrote: Already fixed.
and where can we download the fixed version? Your site still reports 12/12/12.
You can´t ATM, probably on Sunday evening. I´m still collecting bugs.

Gentlemen: Any more bugs/glitches/proposals?


@Ameecher
There are no extra sprites for "Bamberg" to allow post-landscaping and avoid those graphics glitches, and I don´t think there will be (too much sprites involved). The best bug-fix would be to introduce "Disable autosloping (3C/14F/15D)" also for stations.

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Re: NewStations v0.5

Post by peter1138 »

While fixing up the station preview sprites to support railtypes, I noticed some previews are weird with monorail:
Darnpool Bridge Transport, 22nd Feb 2010.png
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It would be nice if the preview didn't include the default rail type as well, but that's just a wishlist thing.
He's like, some kind of OpenTTD developer.
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Re: NewStations v0.5

Post by Ameecher »

michael blunck wrote:
George wrote:
michael blunck wrote: Already fixed.
and where can we download the fixed version? Your site still reports 12/12/12.
You can´t ATM, probably on Sunday evening. I´m still collecting bugs.

Gentlemen: Any more bugs/glitches/proposals?


@Ameecher
There are no extra sprites for "Bamberg" to allow post-landscaping and avoid those graphics glitches, and I don´t think there will be (too much sprites involved). The best bug-fix would be to introduce "Disable autosloping (3C/14F/15D)" also for stations.

regards
Michael
In my opinion, I'd rather deal with this small glitch, than lose the ability to autoslope stations.
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Re: NewStations v0.5

Post by Azetta »

In OTTD, when the 'Freiburg front view' is built partly on a slope, some cobble tiles appear to be floating above water (or land). A slope may not be the ideal spot for such a station building, but anyway.

Otherwise very happy with the release!
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Re: NewStations v0.5

Post by Pyoro »

In broader therms I don't think the set detects coastal tiles so it'll always look a bit odd (even with no apparent bugs like that). Not sure if there's much that can be done about that...
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Re: NewStations v0.5

Post by Emperor Jake »

Build a canal along the coastline and the coastal tiles will become normal tiles.
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Re: NewStations v0.5

Post by michael blunck »

petern wrote: While fixing up the station preview sprites to support railtypes, I noticed some previews are weird with monorail:
Those fake sprites are obviously caused by the additional offsets for monorail and maglev rail types. Since I never use monorail/maglev, void sprites for those ground tiles are currently missing in v0.5 (v0.44 included them). I have added them now.
petern wrote: It would be nice if the preview didn't include the default rail type as well, but that's just a wishlist thing.
Indeed. Zero as a ground sprite value is already taken.

Azetta, Pyoro, Emperor Jake wrote: In OTTD, when the 'Freiburg front view' is built partly on a slope, some cobble tiles appear to be floating above water (or land). A slope may not be the ideal spot for such a station building, but anyway.
See here and my answer. In short: that was a bug in OTTD, you´ll have to update.

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Re: NewStations v0.5

Post by michael blunck »

I´ve uploaded NewStations v0.51, see first post.

Fixes:

- fixed blinking ground tile of non-track large hall (in menu)
- fixed some translations (Dutch, Espagnol)
- fixed corrupted buffer ID counting (due to late inserting of "Avetri" into the low ID range)
- fixed corrupted nopylons() and nowires() functions for all non-track tiles
- ground sprite fix for monorail & maglev rail types (in menu)
- changed: draw platform buffers only for this newGRF, not for others

regards
Michael
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Re: NewStations v0.5

Post by ZxBiohazardZx »

in 0.51:
- Freiburg is still glitchy when placed on a slope
- bramberg has 1 wrong foundation when its not fully on a slope
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Re: NewStations v0.5

Post by michael blunck »

ZxBiohazardZx wrote: in 0.51:
- Freiburg is still glitchy when placed on a slope
You'll need OpenTTD version r24715 (or higher) to run the NewStations set.
ZxBiohazardZx wrote: - Bamberg has 1 wrong foundation when its not fully on a slope
Please see discussion with Ameecher on previous page.

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Michael
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Re: NewStations v0.5

Post by alluke »

Bamberg still aint available. (year is currently 2388) :evil:
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Re: NewStations v0.5

Post by michael blunck »

alluke wrote:Bamberg still aint available. (year is currently 2388) :evil:
LOL

It´s only available until 1960.

Seriously, this limitation had been discussed between wally and me, but either there wasn´t any conclusion, or I forgot it.

Don´t you guys start your games in 18xx? :cool:

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Michael
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Re: NewStations v0.5

Post by Metrication »

Would it be possible in the future to have Freiburg without a platform attached and as a freestanding building? It would look great like that with the station halls IMO.
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Re: NewStations v0.5

Post by jvassie »

michael blunck wrote:
alluke wrote:Bamberg still aint available. (year is currently 2388) :evil:
LOL

It´s only available until 1960.

Seriously, this limitation had been discussed between wally and me, but either there wasn´t any conclusion, or I forgot it.

Don´t you guys start your games in 18xx? :cool:

regards
Michael
How easy is it to add a parameter option to enable/disable starting/ending dates for stations Michael?
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Re: NewStations v0.5

Post by michael blunck »

jvassie wrote: How easy is it to add a parameter option to enable/disable starting/ending dates for stations Michael?
Would be very easy. But using it will be hard, as demonstrated by the ECS vectors. :cool:

I´ll remove that limitation in the next release (I just forgot it). In fact, NewStations had (and should) only have limitations for start years, not end years.

Point was that there´ll be more medium and large station buildings in the future, and therefore it´d make sense to establish a chronological order. But nevermind.

regards
Michael
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Re: NewStations v0.5

Post by Benny »

I have been absent from this game and these forums for a while now, but I'm tuning in again to say thank you and great work. These were always the stations to use in my glory days of playing this game, and here they are in a new release.

And because I'm already here: A merry christmas and a happy new year to you Michael and everyone else. :)
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Re: NewStations v0.5

Post by Ameecher »

Me again... Don't know if this is the intended behaviour again but the shelter on the platforms displays waiting passengers even when there are none?
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Re: NewStations v0.5

Post by michael blunck »

Ameecher wrote: Me again... Don't know if this is the intended behaviour again but the shelter on the platforms displays waiting passengers even when there are none?
These are no passengers, maybe some boozers? Station "basic configuration". :cool:

Might be irritating because of only such small platforms?

BTW, are you using your ET-87s also for mail?

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Michael
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Re: NewStations v0.5

Post by Ameecher »

michael blunck wrote:
Ameecher wrote: Me again... Don't know if this is the intended behaviour again but the shelter on the platforms displays waiting passengers even when there are none?
These are no passengers, maybe some boozers? Station "basic configuration". :cool:

Might be irritating because of only such small platforms?

BTW, are you using your ET-87s also for mail?

regards
Michael
It doesn't irritate me, I like having people waiting even if there are none, was just wondering if that was intended. As for using ET-87s for mail, no, I never do. Passengers only, why?
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