Seaplanes

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Born Acorn
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Seaplanes

Post by Born Acorn »

Basically you get a aquaport, which can only be built next to land, and is a small airport (no large airports at all) and can take three seaplanes, some (with wheels) can be built at normal airports. The docks and oil rigs would act like heliports, cos they won't have hangars.
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dominik81
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Post by dominik81 »

What would be the advantage of those in the game? Besides that they would be nice to look at, of course. :D
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Post by Born Acorn »

fast(but low capacity) way to move oil, and to not demolish all those buildings when building an airport in a town. Also think of the new planes and groovy landings. :)
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Post by Purno »

Born Acorn wrote:fast(but low capacity) way to move oil
and passengers.
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Post by CobraA1 »

Cool. Would be low priority, but sounds like a good idea.
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Post by ThorRune »

Amfibious but not on land... I mean


Heliport

Code: Select all

----|
    |
    |
    |----|XX/-------------
        XXXX
/-------XX/
|


Airport

      
     
     
          XX/-------------
  #===> XXXX
/xxxxxxxXX/
|

I had to do it fasty
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Post by ThorRune »

Upon reading that, that is just stupid.

Le'mme try again

Code: Select all

                                                ------ ------
                                                |    | |    |
                                                | ## | | ## |
                                                |    | |    |
                                                | ## | | ## |
                                          HHHH  |    | |    |
                                          |  |_________________
                                          | /
                          o.______._______|/
^^^^^^^^^^^^^^^^^^^^^^^^^^|^^^^^^^^^^^^^^^/
                          0
^^^^ Sea
/ Hillside
| wall

--
|| - Building

_ Landing strip or docking place

o
|
0 Flotation buoy

H Heliport

Better, but still nmot good.... I'll do it graphical later, i think...

You get what i mean?
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Post by Born Acorn »

We could also use a heli on skids
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Post by ThorRune »

I made a graphical but _someone_ smashed my diskette drive (me), os i can't post it :x

I'll prolly' post it later today
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Post by ThorRune »

Like?
Attachments
floating airport for airplanes and ships with planes and ship showing the plains path though i did not bother getting that last type of plane, the one oriented upwards...
floating airport for airplanes and ships with planes and ship showing the plains path though i did not bother getting that last type of plane, the one oriented upwards...
floatingairportforairplanesandshipswithplanesandshipshowingtheplainspaththoughididnotbothergettingthatlasttypeofplane.png (99.32 KiB) Viewed 7167 times
floating airport for airplanes and ships with a plane and a ship
floating airport for airplanes and ships with a plane and a ship
floatingairportforairplanesandshipswithaplaneandaship.png (97.15 KiB) Viewed 7169 times
Floating airport for airplanes and ships
Floating airport for airplanes and ships
Floatingairportforairplanesandships.png (95.21 KiB) Viewed 7168 times
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Post by Bjarni »

Sea planes don't need an airport. The idea is that they can use the docks

Define an airstrip on water and the plane will sail to the dock. That would be much better
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Post by GoneWacko »

Hmm I would imagine it to look a little different.

It would definately be great on scenario's like 2 Islands, where there is limited space and all four towns are near the sea :)
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Post by Purno »

A seaplan lands on water. I think you can compare it to an boat, but a boat would stay in the water and an airplay goes up in the sky.
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Post by dominik81 »

I don't think that just docks would be sufficent for seaplanes. You'd still need a tower and a depot for them. The "runway" could go perpendicular to the coast line, maybe five tiles long. This way two costal tiles could be enough for a "seaplane port" with two runways. I really start to like this idea, because they would also be efficent for passenger transport in sea-side towns.
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Post by Purno »

dominik81 wrote:I really start to like this idea, because they would also be efficent for passenger transport in sea-side towns.
And oil-rigs.
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Post by hovering teacup »

OT but;
speaking of dock, is there any plan of improving it ? the actual one is too poorly made. some objects like warehouses &co. should be on the background to form a whole port facility, even if only for eye-candy purpose.
------------------------
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Post by dominik81 »

This is what I think a seaport should be look like. After all it's supposed to be for small areas and most of the time you don't have long costal streches. Therefore this one uses just 3 costal tiles.
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seaport.gif
seaport.gif (43.22 KiB) Viewed 7076 times
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hovering teacup
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Post by hovering teacup »

just an idea, but how about this way;

the seaplane has two states: on the water and in the air. it switches between two states by passing the "runway", defined on the water. so a seaplane has typically an order like "dock A --> runway A --> runway B --> dock B" (docks are shared with ships). but you can send it from a dock to another without putting it in the air if you like (ex. when two docks are really near).

this way allows you to send the seaplane into a small bay where there is no place to build a seaplane-port.

(hmm am i sufficiently clear ?)
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Post by SHADOW-XIII »

if you ask me ... :

seaplanes:
- lands near docks at stops at one of the side of dock
- use water hangar or airport hangar for servicing
- no extra bouys/hangars at docks !!
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Post by Darkvater »

I vote for dominik's sea-airport.
Altough both versions look a lot like a small airport, so implementing them will be a breeze :)
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