Zip of FIRS 0.7.0-beta1 is now available here:
http://bundles.openttdcoop.org/firs/rel ... 7.0-beta1/ This is a beta release of FIRS 0.7 and contains hundreds of changes since the previous release of FIRS. Highlights include a complete conversion from nfo to nml, and significant improvements to the graphics of multiple industries. Full changelog copied below.
This beta release will not be available on bananas. It's intended for:
- testing, reporting and fixing any bugs before a bananas release.
- translators. The translations framework has changed in FIRS with the conversion to nml. Translations will need to be updated. There is an updated script to list strings that need translating:
http://bundles.openttdcoop.org/firs/nig ... ATEST/log/This is a big release. Thanks to all who helped. The nml conversion was mostly the work of yexo, planetmaker and Terkhen; many others have also contributed to this release.
-- Changelog --
--------------
0.7.x Releases
--------------
*0.7.0-beta1*
- first beta release
- intended for translators to update translations
- intended to find bugs prior to 0.7.0 release
FIRS 0.7 is *not* savegame compatible with any previous release of FIRS.
*What's new in 0.7?*
Several hundred changes since FIRS 0.6.4
*New / Changed Industries*
- Hardware Store (accepts Building Materials, Goods)
- Recycling Depot (produces Recyclables)
- Recycling Plant (accepts Recyclables, produces two random cargos from this list: Building Materials, Chemicals, Engineering Supplies, Farm Supplies, Manufacturing Supplies, Scrap Metal)
- Hotel (accepts Food, Alcohol, Passengers, produces Passengers)
- Food Market now accepts Fruit instead of Goods
*Removed Industries*
- None
*New / Changed Cargos*
- Introduce separate cargo labels for Sugar Beet (SGBT) and Sugarcane (SBCN). Helps vehicle set authors provide more specific graphics.
- Recyclables cargo, produced by Recycling Depot, accepted by Recycling Plant
*New Features*
- Parameter to prevent industry opening during game (useful for scenarios / multi-player challenges)
- Hint on possible locations for farms in the fund menu
- Petrol Pump will locate next to roads, in or out of towns
- Animation (flag) for Dairy
- Animation (pumps) for Oil Wells
- Fences for some industries
- Graphics to show metal at Metal Foundry
- Improved appearance of Dairy
- Improved appearance of Arable Farm farmhouse
- Improved appearance of Fruit Plantation farmhouse
- Improved appearance of Furniture Factory
- Improved appearance of Dairy Farm farmhouse
- Improved appearance of Mixed Farm farmhouse
- Improved appearance of Sheep Farm farmhouse
- Improved appearance of Fishing Harbour (updated fishing boats, missing waves)
- Improved appearance of Grain Mill (bakery)
- Improved appearance of Grain Mill (windmill)
- Improved appearance of Glass Works
- Improved appearance of Petrol Pump
- Improved appearance of Sugar Refinery
- Improved appearance of Plastics Plant
- Improved appearance of Textile Mill
- Improved appearance of Machine Shop
- Improved appearance of Oil Wells (building added)
- Additional layout for Sheep Farm
- Additional layouts for reworked Glass Works
- Snow for Aluminium Mill
- Snow for Dairy
- Snow for Food Market
- Snow for Hotel
- Snow for Petrol Pump
- Snow for Sheep Farm
- Snow for Builders Yard
- Snow for Lime Kiln
- Snow for Forge
- Better snow support (greeble tile) for Forest
*Fixes*
- Allow the player to also place industries where s/he wants in the scenario editor
- Builders Yard had spec flag set twice
- Builders Yard construction probability was wrong
- Lime Kiln construction probability was wrong
- Store construction probability was wrong
- flickering graphics issue solved for Fishing Harbour
- cargo slot 1E left empty for NARS2 rehearing compatibility
- small amounts of delivered cargo could be 'lost' at secondary industries
*Internal changes*
- FIRS converted entirely to nml instead of nfo
- replaced more pcx graphics files with png files
*Translations additions / updates*
- Italian translation (Snail)
- Polish translation (Radmir)
- Russian translation (kvwrd)
- Serbian translation (Etran)
- Update Dutch translation (Alberth)
- Update Spanish translation (Terkhen)
- Update German translation (Eddi / Planetmaker)
- !! translations framework changed, translations require updating for 0.7.x
- updated script to log missing strings:
http://bundles.openttdcoop.org/firs/nig ... ATEST/log/*Documentation*
- Add GPL header to all industry files.
*Additional Compatibility checks*
- FIRS 0.7 will report requirement for OTTD 1.2.0 or r22780 or later
- Set FIRS 0.7 as minimum compatible version to prevent breaking savegames using older FIRS
And finally a screenshot by planetmaker
