OTTD Romazoon's screenshots

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romazoon
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Re: OTTD Romazoon's screenshots

Post by romazoon »

hey guys,

here are some fresh new screenies from my last game. I played it with PilotA321 and EXTspotter, game is still running so there might be more screenies sometime soonish.
Attachments
The Greatest Transport Ever, 30 Déc 2966.png
let s start with a simple map
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The Greatest Transport Ever, 27 Déc 2966.png
now with some graph links (only passenger showed)
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The Greatest Transport Ever, 10 Déc 2966.png
Lyon have pretty decent service, with locals going in every direction possible and some fast intercity service to Marseille, to Paris and to Turino.
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Re: OTTD Romazoon's screenshots

Post by romazoon »

3 more
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The Greatest Transport Ever, 6 Déc 2966.png
Lyon smaller and closer view
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The Greatest Transport Ever, 24 Nov 2966.png
This is Dusseldorf main station in close view
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The Greatest Transport Ever, 19 Nov 2966.png
here is a large view of it.
the freight station visible is only a drop off and delivery station. ( i transfert technical material to feed some near by mine and plan to deliver all kind of goods for the city growth in the future). and the trains waiting at the bottom of the screen are waiting to enter a busy steel mill station.
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Re: OTTD Romazoon's screenshots

Post by romazoon »

and three last for now
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The Greatest Transport Ever, 6 Nov 2966#1.png
Paris and its many terminus station (large view)
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The Greatest Transport Ever, 19 Jan 2968.png
the refinery terminal of Antwerpen with a train waiting for a load of chemicals
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The Greatest Transport Ever, 11 Jan 2968.png
our vision of the chunnel in OTTD :) Bonus, you can even drive your car all the way !
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Re: OTTD Romazoon's screenshots

Post by romazoon »

one screenshot from my long and still lasting South American Corsica game
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San Fransisco Transport, 12 Sep 2078.png
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Re: OTTD Romazoon's screenshots

Post by STD »

romazoon wrote:one screenshot from my long and still lasting South American Corsica game
Wonderful screenshot from the game :)) . I really liked how you built the train station, the waterfront, parks, river stations. And please throw a screenshot used in the game GRF files :D .
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Re: OTTD Romazoon's screenshots

Post by S-Transport »

Very nice, Romazoon!
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Re: OTTD Romazoon's screenshots

Post by romazoon »

playing on a multiplayer server with infrasharing recently gave me opportunity to make some screenies to show you

hope you enjoy them
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Fishermens Black Sea Company, 1er Fév 2095.png
a major fish port is acting as a terminus for railways. (BIG zoom)
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Fishermens Black Sea Company, 5 Fév 2095.png
same as before, but lesser zoom (faster to download)
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Fishermens Black Sea Company, 22 Avr 2095.png
an oil Terminal, and part of the regional network
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Re: OTTD Romazoon's screenshots

Post by romazoon »

3 more
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Fishermens Black Sea Company, 26 Mai 2095.png
a major connection between Yellow and Clear Blue companies. A freight line is by passing the station. many differnet passenger service meet there.
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Fishermens Black Sea Company, 8 Jun 2095.png
The biggest Urban Area, it s served by "red" company, but yellow tracks come until there to meet "red network". (Very large area screenshot)
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Fishermens Black Sea Company, 22 Jun 2095.png
Where fishermens company started to produce food for Red company. A very nice Port was created with newobjects MARICO, and stations from ISR.
(1.79 MiB) Downloaded 12 times
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Re: OTTD Romazoon's screenshots

Post by romazoon »

1 more and 2 "utility" screenies (mini map and newgrf list)

Edit : Special thanks goes to Tin for Hosting the game, and to all the patch, script, newgrf makers and game devs making us having a great time with that game !
Attachments
Fishermens Black Sea Company, 10 Jul 2095.png
a mix of companies operate here on "red" tracks. freight train in the area transports : Oil, Gasoline, Fish, Goods, Engineering Supplies.
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Fishermens Black Sea Company, 28 Sep 2095.png
mini map with color ownings
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Fishermens Black Sea Company, 9 Oct 2095.png
newgrf list (miss a few at bottom)
(87.35 KiB) Downloaded 12 times
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Re: OTTD Romazoon's screenshots

Post by STD »

Great screenshots :))
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Re: OTTD Romazoon's screenshots

Post by S-Transport »

Yes, they are great.
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Re: OTTD Romazoon's screenshots

Post by romazoon »

thanks guys, here are some more then ;)
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screenshot#5.png
Tin's large station from yesterday, with hopefully more traffic and now counting 20 platforms (and 201 passengers trains servicing it). The freight yards is serviced by 38 trains (mostly 10 tiles long, and some are 14 long). The aluminium Plant is served by 18 trains (all 14 tile long).
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screenshot#6.png
Oliy's Main line (yellow) near the coast with a freight line joining the "local" line and the upper line is used exclusively by High Speed trains. there is also a branch line to pick up bauxite in the moutains.
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screenshot#7.png
A terminus somewhere on Tin's network
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Re: OTTD Romazoon's screenshots

Post by Mizari »

Where do I get the version that server runs?
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Re: OTTD Romazoon's screenshots

Post by romazoon »

the version used was compiled by Mczapkie (see his signature)
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Re: OTTD Romazoon's screenshots

Post by Pilot »

Looking good as usual Roma :D
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Re: OTTD Romazoon's screenshots

Post by Tintinfan »

Mizari wrote:Where do I get the version that server runs?
This version specifically; http://layer.uci.agh.edu.pl/~mczapkie/T ... nload/isp/ :)
Regards,

Tinny/Tintinfan. :)
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Re: OTTD Romazoon's screenshots

Post by Kevo00 »

Brilliant networking - love those transshipment points.
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Re: OTTD Romazoon's screenshots

Post by romazoon »

thanks guys !

a new game got started, using an heightmap from Corsica.
The heightmap was cropped from a 100kmx200km area, we use 1024x2048, so scale is 10 tiles = 1km in reality, it gives a very nice and playable landscape imho.
Max height is at 60 to really make it somewhat difficult to cross the mountains (freight weight is at x3, and 3 % slopes).



Here are some screenies from it :
Infrasharing Server Screen 1.1.png
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This is where I started my business, it's where Ajaccio is located in reality. Most of train are passengers only, but there is a few freight trains in action in the area too (it s just the beginning). there is also a some trucks and busses working on growing the towns (we uses RCG script)

Infrasharing Server Screen 1.2.png
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This is the first pass "railway", the station is at 25 tile of Altitude and is connected to the city in by a bus service. This railway will be more used in the future once it s reach the "other coast"
( the peak you can spot up from the station is 46 tile high)

Infrasharing Server Screen 1.3.png
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This is where Tintinfan and Oggey are operating some passenger railways and tries to expand a city. They also have a nice big airport (with one small functional bit :D )



Newgrf list is pretty much similar as in "last game" (if you can t wait for me publishing at a later point the full list)
Also don t mind the dates, some trains are back from the future ( (we always cheat back in time....so we can keep using Marico wich expire in the late 2000)
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Re: OTTD Romazoon's screenshots

Post by S-Transport »

These are very nice pictures!
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Re: OTTD Romazoon's screenshots

Post by STD »

Hi, romazoon. Yours as always incredibly beautiful and realistic :D . I see that played the multiplayer more interesting than a single game. Can work together to build a great network. Waiting for some more screenshots from the game, very interesting to watch for further development. Show the list of the used files, I want to see their order. Thanks in advance :wink: .
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