[TTDP/OTTD] Ameecher's Screenshots
Re: [TTDP/OTTD] Ameecher's Shots [BRITISH STATIONS: Unreleas
Love the elevated S-Bahn, and the remote mountain feel of New Urhost. Quite Ruritanian even.
Re: [TTDP/OTTD] Ameecher's Shots [BRITISH STATIONS: Unreleas
The old layout at Saalwald with the new mainline being built. This would allow a simplification of the station throat and allow more platforms.
And the finished layout. The old line has now been reduced to a single track DMU line with everything else diverted to the new line. This allowed the platforms to be moved north enabling the creation two full length bays as seen here. Bit messy but it all works smoothly and beat digging a whole hill out to fit in the same platform gain.
And a map, request away.
Re: [TTDP/OTTD] Ameecher's Shots [BRITISH STATIONS: Unreleas
And Stuttgart got a bit of a facelift for it's S-Bahn to coincide with new stock in the form of BR420s. The North station was moved north 3 squares to enable more growth of the CBD. This was possible as more trains were diverted to the South station which gained an extra platform, redevelopment of the area surrounding the station is taking longer but continues after the river was straightened to make more usable land. Compare to this shot.
Future plans involve making the line to the south of the South Bahnhof (central on the screenshot) into a loop of the S-bahn round to the freight yard in the East, but this is a bit of pipe dream at the moment.
Future plans involve making the line to the south of the South Bahnhof (central on the screenshot) into a loop of the S-bahn round to the freight yard in the East, but this is a bit of pipe dream at the moment.
- Attachments
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- Stuttgart Transport, 5th Jan 1981.png
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Re: [TTDP/OTTD] Ameecher's Shots [BRITISH STATIONS: Unreleas
Nice shots, as usual.
But how do you make sure trains use the right platforms, especially the ones needing to use the through platforms rather then the terminus?
I don't see any waypoints.
But how do you make sure trains use the right platforms, especially the ones needing to use the through platforms rather then the terminus?
I don't see any waypoints.
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Re: [TTDP/OTTD] Ameecher's Shots [BRITISH STATIONS: Unreleas
All trains calling at the station terminate so I don't need to differentiate between platform options. The occasional is issue is when an express heads into a short platform at the north but that is rare because that only happens when the other 4 platforms are full which is very rare. I retained the through capabilities because I plan to shoehorn some freight through here at some point.
Re: [TTDP/OTTD] Ameecher's Shots [BRITISH STATIONS: Unreleas
Very beautiful screenshot .Ameecher wrote:And Stuttgart got a bit of a facelift for it's S-Bahn to coincide with new stock in the form of BR420s. The North station was moved north 3 squares to enable more growth of the CBD. This was possible as more trains were diverted to the South station which gained an extra platform, redevelopment of the area surrounding the station is taking longer but continues after the river was straightened to make more usable land. Compare to this shot.
Future plans involve making the line to the south of the South Bahnhof (central on the screenshot) into a loop of the S-bahn round to the freight yard in the East, but this is a bit of pipe dream at the moment.
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Re: [TTDP/OTTD] Ameecher's Shots [BRITISH STATIONS: Unreleas
Czech set this time.
1) The tiny hamlet of Martin is graced with some very large trains.
2) The ore trains are about to join the mainline as the branch line train waits for the road
3) Travelling downgrade after Sabinov. The junction by the station used to be a Y but reduction in traffic saw 1 side closed and the remaining side singled.
1) The tiny hamlet of Martin is graced with some very large trains.
2) The ore trains are about to join the mainline as the branch line train waits for the road
3) Travelling downgrade after Sabinov. The junction by the station used to be a Y but reduction in traffic saw 1 side closed and the remaining side singled.
Re: [TTDP/OTTD] Ameecher's Shots [BRITISH STATIONS: Unreleas
4) Arrival at the steel mill. Don't ask me about that random bit of road, I don't know.
5) Krompachy & Bratislavia
6) And the same following the container revolution
5) Krompachy & Bratislavia
6) And the same following the container revolution
Re: [TTDP/OTTD] Ameecher's Shots [BRITISH STATIONS: Unreleas
Last few screenshots are awesome
rbos86' Screenshots thread is here
rbos86' Unrealistic Dutch games -thread, on the other hand,is this button
rbos86' Unrealistic Dutch games -thread, on the other hand,is this button
Re: [TTDP/OTTD] Ameecher's Shots [BRITISH STATIONS: Unreleas
Looks like I need to play a Czech game!
Re: [TTDP/OTTD] Ameecher's Shots [BRITISH STATIONS: Unreleas
Just be sure to load the db set to get some freight wagons.
Re: [TTDP/OTTD] Ameecher's Shots [BRITISH STATIONS: Unreleas
These make me want to play the game properly again. Too much fiddling with scenarios and that.
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Re: [TTDP/OTTD] Ameecher's Shots [BRITISH STATIONS: Unreleas
Well go on then!Dave W wrote:These make me want to play the game properly again. Too much fiddling with scenarios and that.
Re: [TTDP/OTTD] Ameecher's Shots [BRITISH STATIONS: Unreleas
Looks just fine. I like it all . With pleasure looked development of the station in the screenshots .Ameecher wrote:4) Arrival at the steel mill. Don't ask me about that random bit of road, I don't know.
5) Krompachy & Bratislavia
6) And the same following the container revolution
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TT Screenshot of the Month - the page editor | Screenshot Of The Month Contest Winner: August 2017
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Re: [TTDP/OTTD] Ameecher's Shots [BRITISH STATIONS: Unreleas
Sabinov is causing some major issues now. This how the area looks at the minute but there are just too many conflicting movements for it to run freely.
Red = Freight, long heavy and slow, big iron ore trains, long container trains and very long steel trains (12 tiles)
Blue = Passenger (express)
Green = Passenger (local)
Orange = 3 long wood trains
Purple = Freight, 2 wood trains and a container train, fairly nippy trains and 2 lumbering Iron Ore trains
As you can see there is a lot of different traffic mixing here and when one of the big trains has to come to a halt it takes ages to get back up to speed. Something needs to be done.
This a possible solution whereby freight is diverted to the north of the forest and then on an overpass over the existing junction at the south end of the 3 track line. Sabinov station would be rebuilt probably onto the freight only branch and a flyover installed to take stoppers over the top of the expresses and through trains. That way Vrable would get more stopping trains. Purple trains would have to now reverse at Vrable or nearby under these proposals but no big deal really. This could cause some issues with capacity at Vrable though. Needs more consideration. Anyone have any other ideas?
And this colour bodging of the picture shows the issue.
Red = Freight, long heavy and slow, big iron ore trains, long container trains and very long steel trains (12 tiles)
Blue = Passenger (express)
Green = Passenger (local)
Orange = 3 long wood trains
Purple = Freight, 2 wood trains and a container train, fairly nippy trains and 2 lumbering Iron Ore trains
As you can see there is a lot of different traffic mixing here and when one of the big trains has to come to a halt it takes ages to get back up to speed. Something needs to be done.
This a possible solution whereby freight is diverted to the north of the forest and then on an overpass over the existing junction at the south end of the 3 track line. Sabinov station would be rebuilt probably onto the freight only branch and a flyover installed to take stoppers over the top of the expresses and through trains. That way Vrable would get more stopping trains. Purple trains would have to now reverse at Vrable or nearby under these proposals but no big deal really. This could cause some issues with capacity at Vrable though. Needs more consideration. Anyone have any other ideas?
Re: [TTDP/OTTD] Ameecher's Shots [BRITISH STATIONS: Unreleas
Fantastic shots, I always enjoy viewing.
I like solving these problems.
Maybe you could build a bypass south of the city for freight and express?
You have to place it behind the hill, but it should be possible.
EDIT:
Now I had the time to make a quick sketch.
I think this bypass will take much of the presure from the station, but maybe it's not a good idea to have both freight and express using the bypass. If a freight only bypass is made, there might be capacity on the station for the express line.
I like solving these problems.
Maybe you could build a bypass south of the city for freight and express?
You have to place it behind the hill, but it should be possible.
EDIT:
Now I had the time to make a quick sketch.
I think this bypass will take much of the presure from the station, but maybe it's not a good idea to have both freight and express using the bypass. If a freight only bypass is made, there might be capacity on the station for the express line.
- Attachments
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- Sabinov_Bypass.PNG
- (789.22 KiB) Downloaded 1 time
Re: [TTDP/OTTD] Ameecher's Shots [BRITISH STATIONS: Unreleas
Interesting, perhaps I should put a bigger screenshot of the area to show that this idea might not work...
Edit:
Here's what I was thinking The dotted orange is a possible option if going via Vrable got too busy but would make the Wye junction north of Sabinov a mess and I'm not a fan of that for the sake of 3 trains.
Putting a bypass in where you show it would be too difficult, a new 4 track alignment between Sabinov and Vrable would be more effective I feel and easier to construct.
Edit:
Here's what I was thinking The dotted orange is a possible option if going via Vrable got too busy but would make the Wye junction north of Sabinov a mess and I'm not a fan of that for the sake of 3 trains.
Re: [TTDP/OTTD] Ameecher's Shots [BRITISH STATIONS: Unreleas
Oh! I didn't know that the hill was that big, and a rather big city+junction was located just left of the origial screenshot
I was just going to suggest most of what you have shown with your edit, putting the bypass between Vrable and Sabinov.
But why not keep the existing line for the orange and purple trains?
What you have shown will make the transport take longer, and the people of Vrable will get more noise from the new freight trains
I was just going to suggest most of what you have shown with your edit, putting the bypass between Vrable and Sabinov.
But why not keep the existing line for the orange and purple trains?
What you have shown will make the transport take longer, and the people of Vrable will get more noise from the new freight trains
Re: [TTDP/OTTD] Ameecher's Shots [BRITISH STATIONS: Unreleas
The issue with keeping the current line would be that it would make the junctions very complicated for the sake of a couple of trains. I'll keep you in the loop with the construction phase screenshots, plans may change.
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