[REL] Default Bridges w/ New Slopes added - UPDATED

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Tattoo
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[REL] Default Bridges w/ New Slopes added - UPDATED

Post by Tattoo »

I finally got around to doing all of these. freepokie had this idea after I made the new slopes but never did them all so now here they are. Instead of deciding what slope to put on what bridge, I added each slope to all 4 of the default bridges that didn't have slopes. Everyone has different tastes so I did it this way so everyone can choose which bridge with which slope they want to use. It might seem a little confusing for some but I think I covered everyones liking this way.

I named the bridges as follows;

BRDGGIRD-grass.dat - Steel Girder Bridge Grass
BRDGGIRD-grass2.dat - Steel Girder Bridge Grass2
BRDGGIRD-rock1.dat - Steel Girder Bridge Rock1
BRDGGIRD-rock2.dat - Steel Girder Bridge Rock2
BRDGGIRD-sand.dat - Steel Girder Bridge Sand
BRDGGIRD-snow.dat - Steel Girder Bridge Snow
BRDGGIRD-snow2.dat - Steel Girder Bridge Snow2

BRDGSTAR-grass.dat - Steel Arch Bridge Grass
BRDGSTAR-grass2.dat - Steel Arch Bridge Grass2
BRDGSTAR-rock1.dat - Steel Arch Bridge Rock1
BRDGSTAR-rock2.dat - Steel Arch Bridge Rock2
BRDGSTAR-sand.dat - Steel Arch Bridge Sand
BRDGSTAR-snow.dat - Steel Arch Bridge Snow
BRDGSTAR-snow2.dat - Steel Arch Bridge Snow2

BRDGSUSP-grass.dat - Suspension Bridge Grass
BRDGSUSP-grass2.dat - Suspension Bridge Grass2
BRDGSUSP-rock1.dat - Suspension Bridge Rock1
BRDGSUSP-rock2.dat - Suspension Bridge Rock2
BRDGSUSP-sand.dat - Suspension Bridge Sand
BRDGSUSP-snow.dat - Suspension Bridge Snow
BRDGSUSP-snow2.dat - Suspension Bridge Snow2

BRDGWOOD-grass.dat - Wooden Bridge Grass
BRDGWOOD-grass2.dat - Wooden Bridge Grass2
BRDGWOOD-rock1.dat - Wooden Bridge Rock1
BRDGWOOD-rock2.dat - Wooden Bridge Rock2
BRDGWOOD-sand.dat - Wooden Bridge Sand
BRDGWOOD-snow.dat - Wooden Bridge Snow
BRDGWOOD-snow2.dat - Wooden Bridge Snow2

I named the filenames like this so the original doesn't need to be overwritten. Just copy which bridge you want to use to the objdata folder. The internal names were not changed and Locomotion will use these bridges instead of the default bridge. If you would rather overwrite the default bridge, just delete the name of the slope after the default bridge filename.

I also did not change any speeds or heights. When using the slopes to go 2 or more high, because some bridges have a roof, the second height and up will show the roof so ya won't wanna be trying to go more than one high with these just as the original earth slopes were like. You'll see what I mean if ya try it.

Anyway, they're done and I hope ya'll get some use out of these and thank you freepokie for the idea.

Image
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Bridges+Slopes.png
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Bridge+Slopes-02.rar
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Last edited by Tattoo on 04 Dec 2011 18:50, edited 2 times in total.
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: : = FYRA v250 = : : = AU NSW 86 Class Electric Locomotive = : : = AU QR EDI Bombadier IMU/SMU Trainset = : : = B-Class & VicPass = : : = MSTS Scotsman = : : = US Semi Trucks Pack = : :
: : = Steel Bridge = : : = Tube Bridge = : : = 2 New Earth Slopes = : : = Default Bridges w/ New Slopes added = : : = Camera Angles for Shape Viewer = : : = EU Semi Trucks Pack = : : = US Tank Cars 56' = : :
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User avatar
Tattoo
Director
Director
Posts: 597
Joined: 03 Jan 2009 18:17
Location: Chicago

Re: [REL] Default Bridges w/ New Slopes added

Post by Tattoo »

I was thinking about these and noticed that the suspension bridge had an 80 mph speed limit and if these are going to be used like the original earth slope, there shouldn't be any speed limit on them. So I changed the suspension bridges to unlimited speed and posted an updated file. The wooden bridge is still 15 mph.
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: : = FYRA v250 = : : = AU NSW 86 Class Electric Locomotive = : : = AU QR EDI Bombadier IMU/SMU Trainset = : : = B-Class & VicPass = : : = MSTS Scotsman = : : = US Semi Trucks Pack = : :
: : = Steel Bridge = : : = Tube Bridge = : : = 2 New Earth Slopes = : : = Default Bridges w/ New Slopes added = : : = Camera Angles for Shape Viewer = : : = EU Semi Trucks Pack = : : = US Tank Cars 56' = : :
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