I made a compronise between a American and a European mine, it has shafttowers but its build with washboard plates.
This mine is animated like the original i am still learning so i just borrowed some parts but its promesing in the future ill be able to make my own animation.
And it comes with a loading station that can be attached to the shaft building.
This mine is 100% competable with the old mine it ll not effect any saved game, only swap images.
Just unzip to your Objdata file, it ll replace the original images, if you want to preserve the original Coalmine backup coalmine.dat.
The loading station is new to make that work you have to edit you trackst.dat, it means you have to write COALLOAD on the spot of a other station like on this example;
Code: Select all
<useobject desc="station[0]" class="15">DEPOT00 </useobject>
<useobject desc="station[1]" class="15">TRSTAINV</useobject>
<useobject desc="station[2]" class="15">TRSTAT5 </useobject>
<useobject desc="station[3]" class="15">TRSTAT6 </useobject>
<useobject desc="station[4]" class="15">TRSTATFR</useobject>
<useobject desc="station[5]" class="15">TRSTAFRT</useobject>
<useobject desc="station[6]" class="15">COALLOAD</useobject>
Now the mine gets to life together with plastikmans minecrats