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 Post subject: Land Tile Problem
PostPosted: Tue Jun 12, 2012 5:27 am 
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Engineer
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Joined: Sun Jun 03, 2012 1:37 pm
Posts: 52
Location: Indonesia
Basically, I want to make the RCT1&RCT2 ice tile into locomotion. I already finished the cliff, I test it with Grey Grit tile, but what I got is not right.
Can someone help me please?
To convert, I only use Adobe Photoshp CS2 and Microsoft Paint


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File comment: What went wrong?
IceCliff test.PNG
IceCliff test.PNG [ 71.99 KiB | Viewed 790 times ]
File comment: Tiles to converted
Tiles Set Zoom1.png [38.95 KiB]
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 Post subject: Re: Land Tile Problem
PostPosted: Tue Jun 12, 2012 6:30 am 
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Tycoon
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Joined: Wed Sep 29, 2004 8:07 pm
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Location: Kingdom of Far Far Away
You need to use the correct pallet see search function.

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:: Looking for the Locomotion section? Scroll down on the forum index or click here. :: See all releases in Locomotion section? Clicky here! :: Click here for the best tool ever! :: .datCrawler try it! ::
Following roadmap for releases: Whats a roadmap?
Releases of LocoTrains can be found by checking the posts of:
LocoTrains - Goold old AMI Trains member of the first hour.
I have Private Messaging disabled, because of the stupid questions i get in my PM box.
Want to talk to me? Get on the #tycoon and #locomotion channel on OFTC thingy. :: Evolution of men: Loosing more braincells, everytime you post...


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 Post subject: Re: Land Tile Problem
PostPosted: Tue Jun 12, 2012 7:21 am 
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Engineer
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Location: Indonesia
Still not understand. How to load different pallet?

EDIT: Some minutes after posting this I found the answer. Sorry
Another edit: Where to download 'Wally'?


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 Post subject: Re: Land Tile Problem
PostPosted: Tue Jun 12, 2012 9:02 am 
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Route Supervisor
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Location: Munich, Germany
Here is a older Version from Wally.
http://www.atomicgamer.com/files/278/beta-version-of-wally-the-best-wadtexture-editing-tool

The newest version you can download from my site. (with permission from the autor)

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http://www.walter1940.de

Tutorials in english
- From MSTS to Locomotion ---> http://www.walter1940.de/tutorial/msts2loco/
- Wally ---> http://www.walter1940.de/tutorial/wally/
- The NEW Way fom MSTS to Locomotion ---> http://www.walter1940.de/tutorial/msts2loco-neu-new/
- xlm-modding ---> http://www.walter1940.de/tutorial/xml-modding/


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 Post subject: Re: Land Tile Problem
PostPosted: Tue Jun 12, 2012 9:45 am 
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Tycoon
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Wally is one of the many solutions but it does do the job :)

_________________
:: Looking for the Locomotion section? Scroll down on the forum index or click here. :: See all releases in Locomotion section? Clicky here! :: Click here for the best tool ever! :: .datCrawler try it! ::
Following roadmap for releases: Whats a roadmap?
Releases of LocoTrains can be found by checking the posts of:
LocoTrains - Goold old AMI Trains member of the first hour.
I have Private Messaging disabled, because of the stupid questions i get in my PM box.
Want to talk to me? Get on the #tycoon and #locomotion channel on OFTC thingy. :: Evolution of men: Loosing more braincells, everytime you post...


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 Post subject: Re: Land Tile Problem
PostPosted: Tue Jun 12, 2012 1:23 pm 
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Transport Coordinator
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One thing that I have found is that RCT2 tiles are slightly smaller than Locomotion tiles. I don't know if this applies to RCT or not, but I wanted to give a heads up.

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 Post subject: Re: Land Tile Problem
PostPosted: Tue Jun 12, 2012 4:01 pm 
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Engineer
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Joined: Sun Jun 03, 2012 1:37 pm
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Location: Indonesia
I'm gonna eat my own head. Wally extracted to the specified folder. When I click wally.exe to launch the program, nothing happened.
Is there another tool that I can use? Or there is a way to manipulate microsoft paint into 8-bit pallete?

EDIT: Sorry, solution found. I was just out-of-control :(

Edit : Now I can't convert the images into PNG.


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