Transport Tycoon Forums

The place to talk about Transport Tycoon
It is currently Sat May 18, 2013 11:23 am

All times are UTC




Post new topic Reply to topic  [ 3385 posts ]  Go to page Previous  1 ... 91, 92, 93, 94, 95, 96, 97 ... 170  Next
Author Message
PostPosted: Tue Sep 02, 2008 8:18 am 
Offline
Tycoon
Tycoon
User avatar

Joined: Mon May 21, 2007 11:47 am
Posts: 6117
Location: The Netherlands
And I'm sorry for that. Without me OTTD probably wouldn't have this new "feature" :]


I think I'm going to do two things this week, especially since I have a day of this thursday.
One: give it a shot at drawing some buildings.
Two: give it a shot at coding the OpenGFX project in trg1r.grf format, as the game should support that by now.

About the last one I have a question: The default TRG1R.grf contains a number of recolour sprites and such. I don't feel like typing these up myself because in the end I should have the same result as a copy/paste of the code from a grfcodec decode (are you following)?
Besides, because it's already a GRFcoded decode, I'm not copying from trg1r but from a derivative of some kind.

I think this would be fine copyright-wise, but if you think otherwise we maybe should discuss this subject a bit.

_________________
FooBar's Tram Tracks | TransRapid Track Set | Metro Track Set | OpenGFX base graphics set | FIRS Industry Replacement Set
Dutch Tram Set | Dutch Trainset 2 | Dutch Road Furniture


Top
 Profile  
 
PostPosted: Tue Sep 02, 2008 11:20 am 
Offline
Tycoon
Tycoon
User avatar

Joined: Wed May 16, 2007 4:59 pm
Posts: 2624
Good question. I would say it is fine to copy/paste. Data is not covered by copyright (for example if you publish a the data from a census the document itself is copyright, but the data within it can be freely used). In the UK databases may be copyrighted, on the condition "To gain copyright, a database must show sufficient intellectual creativity or selection in its creation", something a recolouring table doesn't really fall under...

For info about which sprites I believe are already done see attached, these are shrunk versions of trg1r, trghr, etc. highlighting the completed sprites in magenta.


Attachments:
### Sprites Done 2008-09-02.png [55 KiB]
Downloaded 212 times
### trgcr sprites done 2008-09-02.png
### trgcr sprites done 2008-09-02.png [ 6.29 KiB | Viewed 3595 times ]
### trghr sprites done 2008-09-02.png
### trghr sprites done 2008-09-02.png [ 9.23 KiB | Viewed 3601 times ]

_________________
GRVTS/eGRVTS --- Generic Tram Set --- UK Town Set --- zBase ---RichardWheeler.net
Top
 Profile  
 
PostPosted: Tue Sep 02, 2008 11:21 am 
Offline
Tycoon
Tycoon
User avatar

Joined: Wed May 16, 2007 4:59 pm
Posts: 2624
and one more attachment...


Attachments:
### trgtr sprites done 2008-09-02.png
### trgtr sprites done 2008-09-02.png [ 15.83 KiB | Viewed 3607 times ]

_________________
GRVTS/eGRVTS --- Generic Tram Set --- UK Town Set --- zBase ---RichardWheeler.net
Top
 Profile  
 
PostPosted: Tue Sep 02, 2008 11:34 am 
Offline
Director
Director
User avatar

Joined: Tue Jan 22, 2008 4:33 pm
Posts: 564
Wow! The project has come a long way. Good work guys :)

_________________
PathZilla - A networking AI - Now with tram support.


Top
 Profile  
 
PostPosted: Tue Sep 02, 2008 1:03 pm 
Offline
Tycoon
Tycoon
User avatar

Joined: Wed May 16, 2007 4:59 pm
Posts: 2624
Stadia?


Attachments:
Stadia 8bpp.png
Stadia 8bpp.png [ 6.8 KiB | Viewed 3507 times ]

_________________
GRVTS/eGRVTS --- Generic Tram Set --- UK Town Set --- zBase ---RichardWheeler.net
Top
 Profile  
 
PostPosted: Tue Sep 02, 2008 1:10 pm 
Offline
Tycoon
Tycoon

Joined: Thu Jun 05, 2003 4:21 pm
Posts: 2363
Location: Up North
Zephyris wrote:
Stadia?

Nice... but last time I checked, the goal wasnt 18 yards wide! :)

_________________
OTTD NewGRF_ports. Add an airport design via newgrf.Superceded by Yexo's NewGrf Airports 2
Want to organise your trains? Try Routemarkers.
--- ==== --- === --- === ---
Firework Photography


Top
 Profile  
 
PostPosted: Tue Sep 02, 2008 1:17 pm 
Offline
Engineer
Engineer
User avatar

Joined: Wed Apr 28, 2004 10:07 am
Posts: 62
Location: Salzburg
athanasios wrote:
Very nice! I simply cannot believe that you had the patience to work with MS Paint (I suggest you get at least a copy of Paint Shop Pro.).

I don't know if there is better free software for this, but before starting with MS Paint i would recommend trying one of these two:
Paint.NET
GIMP



I :bow: before Zephyris

_________________
*<(:-}


Top
 Profile  
 
PostPosted: Tue Sep 02, 2008 1:30 pm 
Offline
Tycoon
Tycoon
User avatar

Joined: Mon Apr 07, 2008 6:29 pm
Posts: 1861
Location: Czech Republic
The central circle on the soccer stadium is not very circular, but otherwise 1000* better than original graphics :)

_________________
Please support M:TG Stack Exchange site proposal!


Top
 Profile  
 
PostPosted: Tue Sep 02, 2008 1:43 pm 
Offline
Tycoon
Tycoon

Joined: Fri Jun 08, 2007 8:00 am
Posts: 1656
Oh nice and thank you that you had time to work on the renders :P :)
And yes, they are nice, but _I guess you could copy the football stadia grass from my edit: sprite, I think I had a better ring there :)

_________________
PS: And I stopped the propaganda to support Dave Worley since he got a nice new red hat now.[/color]
I know I have a BBCode error in my signature but I really cba to fix it.


Top
 Profile  
 
PostPosted: Tue Sep 02, 2008 1:56 pm 
Offline
Transport Coordinator
Transport Coordinator
User avatar

Joined: Sun Oct 07, 2007 3:10 pm
Posts: 277
Location: Prague, Czech Republic
Thowilly: Looks great. Really good first post.

I'm surprised, is there really nothing to change? I though it still needs something but then if really nothing, great. Wonderful that you'll code it, buttercup.

_________________
Soeb

-- This user is inactive here, to contact me, please send me an e-mail. I'm always willing to answer any questions about graphic coding (or any other stuff I might know about in ottd), though my information might be quite outdated. --


Top
 Profile  
 
PostPosted: Tue Sep 02, 2008 4:00 pm 
Offline
Tycoon
Tycoon
User avatar

Joined: Tue Mar 30, 2004 12:30 pm
Posts: 16159
Location: Almere, The Netherlands
Zephyris wrote:
Stadia?


Awesome! :bow:

_________________
Contributor to the The 2cc Set and Dutch Trainset. Inventor of the Metro concept. Retired Graphics Artist.
Image Image
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."


Top
 Profile  
 
PostPosted: Tue Sep 02, 2008 4:24 pm 
Offline
Traffic Manager
Traffic Manager

Joined: Thu Aug 07, 2008 5:31 pm
Posts: 254
Location: The Netherlands
Zephyris wrote:
Stadia?

It's indeed very nice, great work! :) I only think that the people on the left grandstand of the second stadium are too bright. Now they look if the reflect the sunlight :?.

Nice to see how fast the 8bpp project is progressing. :D


Top
 Profile  
 
PostPosted: Wed Sep 03, 2008 5:32 pm 
Offline
Tycoon
Tycoon
User avatar

Joined: Mon May 21, 2007 11:47 am
Posts: 6117
Location: The Netherlands
I started the final code in trg*r.grf format a few hours ago. The arctic grf is completely done; the tropical grf misses two sprites. I just finished drawing one of them: the fountain. The water spray looks a bit flat in the image below, but I hope it will get to life as soon as the water cycle does it's magic.

The last thing missing from the tropical grf is the statue. Zephyris, can I use one of your horses from GRVTS, because my first attempt at dawing a horse failed miserably...

As soon as the tropic grf is done, I'll encode both grfs, type up a .obg file and test it in the game. If that works out properly, I'll post the files ASAP, otherwise I'll have to exchange some PMs with Rubidium...
But first: dinner :P

Anyways, here's the fountain. You don't want to see my horse, no really, you don't.


Attachments:
Naamloos-1.png
Naamloos-1.png [ 590 Bytes | Viewed 2840 times ]

_________________
FooBar's Tram Tracks | TransRapid Track Set | Metro Track Set | OpenGFX base graphics set | FIRS Industry Replacement Set
Dutch Tram Set | Dutch Trainset 2 | Dutch Road Furniture
Top
 Profile  
 
PostPosted: Wed Sep 03, 2008 5:37 pm 
Offline
Tycoon
Tycoon
User avatar

Joined: Wed May 16, 2007 4:59 pm
Posts: 2624
The fountain looks good! And yes, please help yourself to anything that helps from any of my other grfs.

_________________
GRVTS/eGRVTS --- Generic Tram Set --- UK Town Set --- zBase ---RichardWheeler.net


Top
 Profile  
 
PostPosted: Wed Sep 03, 2008 6:56 pm 
Offline
Tycoon
Tycoon
User avatar

Joined: Mon May 21, 2007 11:47 am
Posts: 6117
Location: The Netherlands
Glad you like the fountain.

I just finished the statue, so here's both in one grf.


Attachments:
statuefountain.grf [1.06 KiB]
Downloaded 400 times

_________________
FooBar's Tram Tracks | TransRapid Track Set | Metro Track Set | OpenGFX base graphics set | FIRS Industry Replacement Set
Dutch Tram Set | Dutch Trainset 2 | Dutch Road Furniture
Top
 Profile  
 
PostPosted: Wed Sep 03, 2008 8:36 pm 
Offline
Tycoon
Tycoon
User avatar

Joined: Wed May 16, 2007 4:59 pm
Posts: 2624
newVehicles - Air v0.3

File size reduced by cropping of excess transparent blue, no other changes.


Attachments:
OpenGFX_-_newVehicles_-_Air_v0.3.grf [68.92 KiB]
Downloaded 658 times

_________________
GRVTS/eGRVTS --- Generic Tram Set --- UK Town Set --- zBase ---RichardWheeler.net
Top
 Profile  
 
PostPosted: Wed Sep 03, 2008 9:39 pm 
Offline
Tycoon
Tycoon
User avatar

Joined: Mon May 21, 2007 11:47 am
Posts: 6117
Location: The Netherlands
I'm pleased to present you
opengfxcr.grf and opengfxhr.grf
and opengfx.obg!

Opengfxcr.grf and opengrfhr.grf are the complete replacements of trgcr.grf and trghr.grf. And complete indeed means that every single sprite from those two original files are completely redrawn from scratch and recoded to work with the game.

Credits should go out to:
- the graphic artists
- the coders of the partial opengfx replacement sets

Thanks to Rubidium for getting the obg file to work.

Instructions:
Download the file below, extract it into your openttd data dir. Make sure you have trg1r.grf, trgir.grf, trgtr.grf and openttdw.grf present (and filenames written in lowercase), because the replacements for those files aren't done yet.

Notes
-Please note that these files are not complete replacements for the arctic and tropical climates, because a lot of stuff belonging to those climates (trees, houses, industries, vehicles etc.) is included with the trg1r.grf file, which isn't finished yet.
-I also had another note (hence notes), but I forgot.
-Well, now I have a third one, but that's not the one I forgot. I don't plan on advertising these files at the wiki, because you're currently better of with the partial replacement sets rather than this, because this contains only a very small subset (only 901 sprites) of the graphics.


Attachments:
opengfx[0].zip [521.26 KiB]
Downloaded 114 times

_________________
FooBar's Tram Tracks | TransRapid Track Set | Metro Track Set | OpenGFX base graphics set | FIRS Industry Replacement Set
Dutch Tram Set | Dutch Trainset 2 | Dutch Road Furniture
Top
 Profile  
 
PostPosted: Wed Sep 03, 2008 9:57 pm 
Offline
Tycoon
Tycoon
User avatar

Joined: Wed May 16, 2007 4:59 pm
Posts: 2624
This is pretty revolutionary stuff :D 1/10 of the sprites done and in their final files...

_________________
GRVTS/eGRVTS --- Generic Tram Set --- UK Town Set --- zBase ---RichardWheeler.net


Top
 Profile  
 
PostPosted: Wed Sep 03, 2008 10:25 pm 
Offline
Route Supervisor
Route Supervisor
User avatar

Joined: Thu Oct 28, 2004 4:42 am
Posts: 456
Location: Portugal
Great work FooBar :)

And congrats Zephyris, step by step this project is almost complete :mrgreen:


Top
 Profile  
 
PostPosted: Wed Sep 03, 2008 10:57 pm 
Offline
Tycoon
Tycoon
User avatar

Joined: Wed May 16, 2007 4:59 pm
Posts: 2624
Updated stadia now in a codeable state...

*edit* and DanMacK, do you feel like doing the monorail maglev sprites - you did such a good job on the trains and it would be great to have a completely matching set :D


Attachments:
Stadia 8bpp.png
Stadia 8bpp.png [ 9.7 KiB | Viewed 2503 times ]

_________________
GRVTS/eGRVTS --- Generic Tram Set --- UK Town Set --- zBase ---RichardWheeler.net


Last edited by Zephyris on Wed Sep 03, 2008 11:12 pm, edited 1 time in total.
Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 3385 posts ]  Go to page Previous  1 ... 91, 92, 93, 94, 95, 96, 97 ... 170  Next

All times are UTC


Who is online

Users browsing this forum: No registered users and 3 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  

Powered by phpBB © 2000-2013 phpBB Group

Copyright © Owen Rudge/The Transport Tycoon Forums 2001-2013.
Hosted by Zernebok Hosting.