A survey for English class.
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A survey for English class.
Could you please spare some of your time and fill this survey?
It's about computer graphics and it's 13 questions long.
Link removed. Survey is complete.
Thanks in advance
EDIT: the "/" is not my doing, it's a site glitch.
It's about computer graphics and it's 13 questions long.
Link removed. Survey is complete.
Thanks in advance
EDIT: the "/" is not my doing, it's a site glitch.
Last edited by Killer 11 on 09 Dec 2010 16:59, edited 1 time in total.
- planetmaker
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Re: A survey for English class.
Some advice: the results of that questionaire are gravely biased and unusable in a statistical sense as one answer is always pre-selected. Thus you can never know whether the answer is genuine or just "don't bother" - thus the "don't bother" is not equally distributed among the choice presented. Some questions definitely could use a 4th, user-filled answer. Especially for "What do you think about usage of computer graphics in movies and TV-shows?" I'd have chosen that. I neither think computer graphics help movies in general, nor are the generally bad nor am I indifferent. They have their use cases, but definitely not everywhere, as such I can perceive it as bad or as good depending upon circumstances. Questions which ask somewhat the inverse of previous questions are missing (in order to verify that the user answers consistently and not randomly on the same subject).
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Re: A survey for English class.
I would deffinatly put in a more thoughts section
like for #9, i think that some computor graphics are good for movies, but then again, stunts and special effects can make them better,
like for #9, i think that some computor graphics are good for movies, but then again, stunts and special effects can make them better,
May the force be with you.
For little boys, three things reign as supreme attention-keepers: tanks, heavy construction equipment, and trains, we all know why where here.
"Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music."
For little boys, three things reign as supreme attention-keepers: tanks, heavy construction equipment, and trains, we all know why where here.
"Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music."
Re: A survey for English class.
Yeah, I know this is flawed, it's my first survey though. Thanks for suggestions and for the answers.
Re: A survey for English class.
Virtual Reality? That's rather mid 1990s sci fi isn't it?
Re: A survey for English class.
Actually not so much, as time goes by it becomes more and more viable and it would surely have it's uses. And since computer graphics are inseparable from the idea of virtual reality I choose to include questions relating to it.
Oh and I got plenty of answers so thanks for that. I'll be removing the link now.
Oh and I got plenty of answers so thanks for that. I'll be removing the link now.
Re: A survey for English class.
In addition, asking a specific group of people (us) makes the answers biased too The best way to do it is to randomly ask a few people in different places in public. If you just go to the library, that is a also a bias toward "people who go to the library"
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Re: A survey for English class.
I knew that and that's why I also threw this survey at another forum one that is significantly different from this one.
I got a pretty wide selection of opinions, especially on the open questions.
I got a pretty wide selection of opinions, especially on the open questions.
Re: A survey for English class.
just rewatched inception, that is IMO the ideal blend of real action and cgi
May the force be with you.
For little boys, three things reign as supreme attention-keepers: tanks, heavy construction equipment, and trains, we all know why where here.
"Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music."
For little boys, three things reign as supreme attention-keepers: tanks, heavy construction equipment, and trains, we all know why where here.
"Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music."
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