hi there!
got it working here...
i moved everything from source to /home/chochmah/zugspiel/
and changed in file include/Makefile.am one varibale:
grafikengine_include_DATA = \
../src/GNODE.cc\
../src/GNODE.h
after that it compiled, but it could not find my fltk libs in the last step - the linking, so i copy & pasted it:
c++ -Wall -Wimplicit -Wreturn-type -Wunused -Wswitch -Wcomment -Wuninitialized -Wparentheses -Wtraditional -Wpointer-arith -Wmissing-prototypes -O1 -g -o grafikengine main.o land.o 3ds.o RailNetworkClass.o Cam.o LandClass.o ZugClass.o ObjectClass.o TSNODE.o ONODE.o TextBubbelClass.o GNODE.o Init.o DepotNodeClass.o testwindow.o -L/usr/X11R6/lib -L/usr/local/qt/lib -L/usr/lib /usr/lib/libGLU.so /usr/lib/libGL.so -lXt -ldl -lpthread -lm /usr/lib/libglut.so -lSM -lICE -lXmu -lXext -lXi -lX11 -lfltk -lfltk_gl -lfltk_images
and add an
-L/usr/lib/fltk-1.1
your directory could be another .. !
=> it links and runs, sometimes
