In my games, I usually forbid the towns to build roads. Beginning a new game with nightly build r27257, I was surprised to see that towns were really small (see attached screenshot).
Looking at the changelog, I saw what might be the cause of this:
This is not a bug report, as there is an easy way to circumvent this (with game_start script), but just a small question:Nightlies changelog wrote:r27244 | frosch | 2015-04-25 13:12:47 +0200 (Sat, 25 Apr 2015) | 1 line
-Change [FS#6245]: Do not consider road junctions with trivial dead ends as branch points during town growth. (_dp_)
What is the purpose of this particular change? Is it because it jammed city growth somehow?
Forgive my curiosity, if you don't want to answer this because that was already discussed, could you please link the thread (or irc log) where this topic was discussed? Thank you!