Citybuilder Goals

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Urlopanciks
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Re: Citybuilder Goals

Post by Urlopanciks »

petert wrote:With the help of Yexo, I was able to update the patch to 0.7.5. Be warned: the patch is still seriously failing, it gives some "invalid command" errors.

Where this file is need to placed?
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Re: Citybuilder Goals

Post by petert »

Urlopanciks wrote:Where this file is need to placed?
Well, since it is broken, I wouldn't recommend downloading it at all, just wait for a proper update.
PetasIII wrote:Hi,
I have compiled latest patch 0.7.5. So There it is w32 binary.

Note:
Build was successful. No errors or warnings.
Are you sure you applied the patch? None of the commands bring any response.
Urlopanciks
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Re: Citybuilder Goals

Post by Urlopanciks »

petert wrote:
Urlopanciks wrote:Where this file is need to placed?
Well, since it is broken, I wouldn't recommend downloading it at all, just wait for a proper update.
PetasIII wrote:Hi,
I have compiled latest patch 0.7.5. So There it is w32 binary.

Note:
Build was successful. No errors or warnings.
Are you sure you applied the patch? None of the commands bring any response.

So, what I should do then?
PetasIII
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Re: Citybuilder Goals

Post by PetasIII »

Sorry, I really forgot to do "patch all", I was in a hurry and didnt have time to test it. So I will try to fix it now.

Compiling:
No errors

Functionality:
No errors
Commands work (Virtual Machine Tested)

So patched binary for windows x32.
Attachments
proof that it works, or at least it seems
proof that it works, or at least it seems
proof.png (123.31 KiB) Viewed 3762 times
build.rar
fixed 7.5.0 x32 win build
(3.03 MiB) Downloaded 412 times
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petert
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Re: Citybuilder Goals

Post by petert »

PetasIII wrote:Sorry, I really forgot to do "patch all", I was in a hurry and didnt have time to test it. So I will try to fix it now.
Could you provide a working diff?

Code: Select all

svn diff > filename.diff
PetasIII
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Re: Citybuilder Goals

Post by PetasIII »

petert wrote:
PetasIII wrote:Sorry, I really forgot to do "patch all", I was in a hurry and didnt have time to test it. So I will try to fix it now.
Could you provide a working diff?

Code: Select all

svn diff > filename.diff
Well I used diff file that was posted earlier in this thread. I used TortoiseSVN to download 0.7.5 and to patch it. MSVC08 to compile it(with Directx August2007, OTTD Useful 3.0). Maybe there is your problem...
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Urlopanciks
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Re: Citybuilder Goals

Post by Urlopanciks »

PetasIII wrote:Sorry, I really forgot to do "patch all", I was in a hurry and didnt have time to test it. So I will try to fix it now.

Compiling:
No errors

Functionality:
No errors
Commands work (Virtual Machine Tested)

So patched binary for windows x32.

anyway I cant claim the city!!!! :( :S
i tried !claim or /claim but nothing.> :(
PetasIII
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Re: Citybuilder Goals

Post by PetasIII »

Ok so, I will test further, if all features work. Results in about an hour.

TEST UPDATED:

Claiming - works, just build your HQ in the city.
City information each month - works nice.
Goods delivery - works, water, ect. added.
Yearly info on leading positions - works nice.
Your city is growing - shows activity if supplied with resorces.

So IT WORKS!
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beldjgroup
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Re: Citybuilder Goals

Post by beldjgroup »

maybe you can give your client (full)?
PetasIII
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Re: Citybuilder Goals

Post by PetasIII »

Citybuilder Goals server-side binary : http://www.tt-forums.net/download/file.php?id=124457 (posted before)
Citybuilder Goals client-side binary : http://www.openttd.org/en/download-stable (search for 0.7.5)
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Kogut
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Re: Citybuilder Goals

Post by Kogut »

Is it possible to use it in single player?
I donloaded server side, started game, but building HQ result in nothing.
Correct me If I am wrong - PM me if my English is bad
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PetasIII
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Re: Citybuilder Goals

Post by PetasIII »

Kogut wrote:Is it possible to use it in single player?
I donloaded server side, started game, but building HQ result in nothing.
Well, that happens becouse server-side is used only to host, not to play. But you can still bypass this by running 2 instance of the game. This is possible thing to do on the same computer (I didnt know until I tried). So run citybuilder instance, create game, then run classic 0.7.5 and join your local game (for me it showed 4 local games, but they were all the same).
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Kogut
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Re: Citybuilder Goals

Post by Kogut »

Weird but it works. Thanks!
Correct me If I am wrong - PM me if my English is bad
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Urlopanciks
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Re: Citybuilder Goals

Post by Urlopanciks »

PetasIII wrote:Ok so, I will test further, if all features work. Results in about an hour.

TEST UPDATED:

Claiming - works, just build your HQ in the city.
City information each month - works nice.
Goods delivery - works, water, ect. added.
Yearly info on leading positions - works nice.
Your city is growing - shows activity if supplied with resorces.

So IT WORKS!


It works in multiplayer? If i want to build my server?
PetasIII
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Re: Citybuilder Goals

Post by PetasIII »

Urlopanciks wrote:It works in multiplayer? If i want to build my server?
Yeah, it should work.
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petert
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Re: Citybuilder Goals

Post by petert »

Urlopanciks wrote:It works in multiplayer? If i want to build my server?
We're running Citybuilder on a ! Mega's server: http://www.openttd.org/server/26999
beldjgroup
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Re: Citybuilder Goals

Post by beldjgroup »

how can i change goal settings?

I wanna do same settings like in citymania server :)
Urlopanciks
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Re: Citybuilder Goals

Post by Urlopanciks »

Can i change amount of citizens?? (From 5000 to 10000)?
petert
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Re: Citybuilder Goals

Post by petert »

Urlopanciks wrote:Can i change amount of citizens?? (From 5000 to 10000)?
Yes, on CityBuilder: t = town goal, c = city goal, m = metropolitan goal
These are command line parameters, type them in command when opening openttd.exe
beldjgroup
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Re: Citybuilder Goals

Post by beldjgroup »

where is that?
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