From what i see in the code (line 701), the zoom only goes outwards and changing it would not be quite as easy as i had hoped:
Code: Select all
void SmallMapWindow::SetZoomLevel(ZoomLevelChange change, const Point *zoom_pt)
{
static const int zoomlevels[] = {1, 2, 4, 6, 8}; // Available zoom levels. Bigger number means more zoom-out (further away).