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 Post subject: KGAT PATCHPACK R16183 32 patchs crashes
PostPosted: Thu Feb 12, 2009 2:15 pm 
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Hi All (Edit)

I Think i done all i can for this and will call it a failed patch pack :( but hope you all like what you got sorry it was not more

some patchs have removed becuse i cant update them

Theres patchs are:

CopyPaste
I tryed to update this and failed some thing to do with widgets i donot know how to update theres and what file there be in

Routermarkers v1.0.5 (the one in the patch pack is a beta-r15832.diff with out the GUI)
GUI is missing from the patch as seen on post and patch from BamBam http://www.tt-forums.net/viewtopic.php?f=33&t=30118&start=40

KGAT PATCH PACK AT R16177 i try and keep it up to date with trunk but fialed as you see abover

I be listing the patches i would like to play with and would be great help if you could help me make a patch pack :)

key:
IN PATCH PACK BUILD
patchs i realy want to be updated
i will add in soon
removed becuse of update problems or on going work by the patch maker



I am manly looking for theres Patches
*station_build_gui_r15142*http://www.tt-forums.net/viewtopic.php?f=33&t=41222&hilit=station_build_gui_r15142
*Improved Timetable Management *http://www.tt-forums.net/viewtopic.php?f=33&t=39276
*Copy Paste Track Layouts*http://www.tt-forums.net/viewtopic.php?f=33&t=41259&start=80
*Diagonal Level Crossings*
*Speed Signs*
*Extra Large Maps map-1M-r15821*http://www.tt-forums.net/viewtopic.php?f=33&t=33137
*Infrastructure Sharing*http://www.tt-forums.net/viewtopic.php?f=33&t=42254&hilit=Infrastructure+Sharing
*cargodest*http://www.tt-forums.net/viewtopic.php?f=33&t=41992
*Found a town*http://www.tt-forums.net/viewtopic.php?f=33&t=31558&p=764464#p764464
*Disable Random Closing and Opening of Industries*http://www.tt-forums.net/viewtopic.php?f=33&t=34310
*Traffic lights*http://www.tt-forums.net/viewtopic.php?f=33&t=36261&p=764462#p764462
*resurrection of diagonal level and clear patch*http://www.tt-forums.net/viewtopic.php?f=33&t=38148
*Improved Breakdowns v2.4 (r14700)*http://www.tt-forums.net/viewtopic.php?f=33&t=39518&start=40
*lively rivers*http://www.tt-forums.net/viewtopic.php?f=33&t=40580
*save company info*http://www.tt-forums.net/viewtopic.php?f=33&t=40457
*5% Shares*http://www.tt-forums.net/viewtopic.php?f=33&t=40314
*Group info*http://www.tt-forums.net/viewtopic.php?f=33&t=33148
*buy_area_r15821*http://www.tt-forums.net/viewtopic.php?f=33&t=29495
*Minimum Distance*http://www.tt-forums.net/viewtopic.php?f=33&t=33625
*Remember station settings patch*http://www.tt-forums.net/viewtopic.php?f=33&t=39803
*routemarkers patch*http://www.tt-forums.net/viewtopic.php?f=33&t=30118&p=755753#p755753
*signal in tunnels*http://www.tt-forums.net/viewtopic.php?f=33&t=41260
*Industry budgets*http://www.tt-forums.net/viewtopic.php?f=33&t=30898
*Aircraft queueing & planespeed & hollding*http://www.tt-forums.net/viewtopic.php?f=33&t=15502
*Maximum Subsidy Distancer15864*http://www.tt-forums.net/viewtopic.php?f=33&t=32452
*Improved Shares - Patch 1*http://www.tt-forums.net/viewtopic.php?f=33&t=36627
*More realistic loans system* http://www.tt-forums.net/viewtopic.php?f=33&t=36184
*Advanced Terraform - Drag&Draw*http://www.tt-forums.net/viewtopic.php?f=33&t=35627
*waypoint_whistle R15821*http://www.tt-forums.net/viewtopic.php?f=32&t=38015&p=765584#p765584
*Longer history of Finances*http://www.tt-forums.net/viewtopic.php?t=21079
* daylength_r16036 *http://www.tt-forums.net/viewtopic.php?f=33&t=42432
*limited_city_size_r15821*http://www.tt-forums.net/viewtopic.php?f=33&t=35219
*diesel_smoke_sz_3-0_r15821*http://www.tt-forums.net/viewtopic.php?f=33&t=19896&start=80
*chunnelv9_r15833*http://www.tt-forums.net/viewtopic.php?f=33&t=41775
*airport_close_v6_r15809*http://www.tt-forums.net/viewtopic.php?f=33&t=33418&start=80
*filter_sign_list21_r15863*http://www.tt-forums.net/viewtopic.php?f=33&t=38715
*no_aircrash_r15862*http://www.tt-forums.net/viewtopic.php?f=33&t=35164
*More conditonal orders 15913*http://www.tt-forums.net/viewtopic.php?f=33&t=38317&start=20
*exclusive-news-16074*http://bugs.openttd.org/task/2688
*minimap_toggle_contours-16069*http://www.tt-forums.net/viewtopic.php?f=33&t=42257&hilit=minimap
*Automatic giant screens aka Timelapse*http://www.tt-forums.net/viewtopic.php?f=33&t=40114&start=40
*NewGRF GUI Window*http://www.tt-forums.net/viewtopic.php?f=33&t=35001
*Build while paused in editor*http://www.tt-forums.net/viewtopic.php?f=33&t=42790
*Grass growth on unused tracks*http://www.tt-forums.net/viewtopic.php?f=33&t=32285&hilit=grass+grows
*cmd-train-console-v19-16086*http://www.tt-forums.net/viewtopic.php?f=33&t=32964
*console-companies-16089*http://www.tt-forums.net/viewtopic.php?f=33&t=42790
*console-history-16026*http://www.tt-forums.net/viewtopic.php?f=33&t=42790
*console-reconnect-16089*http://www.tt-forums.net/viewtopic.php?f=33&t=42790
*reload-ai-16057*http://www.tt-forums.net/viewtopic.php?f=33&t=42790
*Tracking viewport*http://www.tt-forums.net/viewtopic.php?f=33&t=43473
*random road construction r16176*http://www.tt-forums.net/viewtopic.php?f=33&t=36438&hilit=random+roadconstruction
*color-town-ratings-v0.61-r16183*http://www.tt-forums.net/viewtopic.php?f=33&t=42598&hilit=color
*no_local authority_r16183*

If at any time you would like to use any off the pacths that are on here i have uploaded them all in one place for you to use

And also i uploaded the GRFs that are and might be need for there patch pack and the patchs

plase click the link for them folders http://www.tt-forums.net/viewtopic.php?f=33&t=41832&p=786505#p786505

patch file

Attachment:
File comment: fixed
kgat patch pack R16183 fix.patch [518.72 KiB]
Downloaded 51 times


win32 build

will be updated when i done some testing but all looks ok

I am realy happy to say i am done now i got every patch i ever realyed wanted on last time i be working on this

I will start playing and takeing pictures of my game to show of some time hope some one on here carrys on my work

But for any one that wants to carry on heres all the patchs

Attachment:
File comment: all patchs in one big 7zip with 3 builds and over 40 other patchs i think in builds and not in builds hope some one carrys on the work i started and dose a great job with it
patches.7z [443.8 KiB]
Downloaded 138 times

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Last edited by 2007Alain2007 on Thu Jul 30, 2009 8:56 pm, edited 179 times in total.

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 Post subject: Re: WERE To Get OPENTTDMiniIN.
PostPosted: Thu Feb 12, 2009 2:27 pm 
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This Patchpack is great! :D


Last edited by Timmaexx on Thu May 07, 2009 2:11 pm, edited 2 times in total.

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 Post subject: Re: WERE To Get OPENTTDMiniIN.
PostPosted: Thu Feb 12, 2009 2:30 pm 
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Just curious, what's in there that would make you want to go back 10k revisions?


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 Post subject: Re: Trying to make a new Patchpack
PostPosted: Thu Feb 12, 2009 2:32 pm 
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EDIT: answer refers to proposed usage of the miniIN

To my understanding: Nothing :D

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Last edited by planetmaker on Sun Apr 26, 2009 11:45 pm, edited 1 time in total.

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 Post subject: Re: Trying to make a new Patchpack
PostPosted: Thu Feb 12, 2009 2:34 pm 
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yer thats why i Have Edited the Post to some thing better sorry for changeing my mind

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 Post subject: Re: Trying to make a new Patchpack
PostPosted: Thu Feb 12, 2009 2:41 pm 
Tycoon
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So... on which part of making that patch pack do you need help?

EDIT:
I propose you get yourself a mercurial repository of OpenTTD and start adding the patches in a patch queue. Start with Aali's integrated cargodest + IS patch. Then add others.

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 Post subject: Re: Trying to make a new Patchpack
PostPosted: Thu Feb 12, 2009 2:44 pm 
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planetmaker wrote:
So... on which part of making that patch pack do you need help?


Maybe he doesn't know where to find this patches.

For that i can hint to http://www.tt-forums.net/viewforum.php?f=33


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 Post subject: Re: Trying to make a new Patchpack
PostPosted: Thu Feb 12, 2009 2:50 pm 
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I am going to list the patchs i would like in the top post

And i need help to find out what patchs work togiver and what ones dont becuse i want to try and us the latest trunk

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 Post subject: Re: Trying to make a new Patchpack
PostPosted: Thu Feb 12, 2009 3:16 pm 
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planetmaker wrote:
So... on which part of making that patch pack do you need help?

EDIT:
I propose you get yourself a mercurial repository of OpenTTD and start adding the patches in a patch queue. Start with Aali's integrated cargodest + IS patch. Then add others.


openttd-cargodest-h3b244a8f-windows-win32 thats what i got off the openttd web site

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 Post subject: Re: Trying to make a new Patchpack
PostPosted: Thu Feb 12, 2009 3:23 pm 
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Do you know how to compile OpenTTD yourself? Some win32 binary doesn't help you much, as patches can't be added to that.

Start with compiling current trunk using the compiler of your choice (there are a few possibilities). Then figure out how to compile trunk+patch of your choice. Then figure out how to sync a patch with trunk. Diagonal level crossings is VERY old. Then try with two patches and work your way from there.


PS, I believe distant join stations is in trunk already...

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 Post subject: Re: Trying to make a new Patchpack
PostPosted: Thu Feb 12, 2009 3:29 pm 
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Were Can i get a Good compiler program to download and this is all new to me but i got time to learn alot about this

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 Post subject: Re: Trying to make a new Patchpack
PostPosted: Thu Feb 12, 2009 3:36 pm 
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FooBar wrote:
Do you know how to compile OpenTTD yourself? Some win32 binary doesn't help you much, as patches can't be added to that.

Start with compiling current trunk using the compiler of your choice (there are a few possibilities). Then figure out how to compile trunk+patch of your choice. Then figure out how to sync a patch with trunk. Diagonal level crossings is VERY old. Then try with two patches and work your way from there.


Just to add to this point: Once you're so far on the track that you can start merging two patches, start with merging two patches which are fairly recent (e.g. filter_by_cargo, station_build_bui,...) and see how they work together. Updating very old patches can be as difficult as writing them completely anew while recent patches might have only few conflicts with trunk.

And also afaik, Distant Join Stations is in trunk.

Now, don't be put off by this seemingly long track. It's possible, I did it myself, the result was wwottdgd/2 after three months or so :D

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 Post subject: Re: Trying to make a new Patchpack
PostPosted: Thu Feb 12, 2009 3:38 pm 
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2007Alain2007 wrote:
Were Can i get a Good compiler program to download and this is all new to me but i got time to learn alot about this


Check the development forum. There's a BIG sticky posting on this issue.

EDIT: has this thread always been in this forum? oO

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Last edited by planetmaker on Thu Feb 12, 2009 3:39 pm, edited 1 time in total.

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 Post subject: Re: Trying to make a new Patchpack
PostPosted: Thu Feb 12, 2009 3:39 pm 
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what trunk do i start with becuse they come out like every day

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 Post subject: Re: Trying to make a new Patchpack
PostPosted: Thu Feb 12, 2009 3:40 pm 
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2007Alain2007 wrote:
what trunk do i start with becuse they come out like every day

for a start any you like (most recent).
When it comes to testing how to patch, get for a starter the same revision as the patch was made for (the revision is often mentioned in the patch file or in the posting where it is found). Join #openttd in IRC.

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 Post subject: Re: Trying to make a new Patchpack
PostPosted: Thu Feb 12, 2009 3:42 pm 
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2007Alain2007 wrote:
what trunk do i start with becuse they come out like every day
Your talking of nigtlies. 'trunk' is whatever is the newest version in svn://svn.openttd.org/trunk.


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 Post subject: Re: Trying to make a new Patchpack
PostPosted: Thu Feb 12, 2009 3:59 pm 
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Can i ask is Microsoft® Visual C++ 2008 Express Editions Free to use and with no time limit on it or is there any other better programs to use

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 Post subject: Re: Trying to make a new Patchpack
PostPosted: Thu Feb 12, 2009 5:15 pm 
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perhaps take a stroll over to the wiki and read through the development stuff ;-)

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 Post subject: Re: Trying to make a new Patchpack
PostPosted: Thu Feb 12, 2009 7:35 pm 
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Distant-join-stations is already in Nightly!
So you don't have to put it in extra.

I wish you the best in making an AlainIn or AlainPP! ;)


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 Post subject: Re: Trying to make a new Patchpack
PostPosted: Thu Feb 12, 2009 11:47 pm 
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I Have Just Installed TortoiseSVN and going to try and work out how to use it any help would be nice lol and what patchs are best for me to start with

I got the SVN.openttd.org/trunk folders and files useing TortoiseSVN

I am just looking for the Patches that i want to use i have found some off them but i am going to try use [Patch] Improved Build Station GUI
This is were i am finding it hard on what to do

MeusH wrote:
If you're using windows, you can download TortoiseSVN, install and do the following:

Download the source files:
Make a new folder
Right click on it
Choose "SVN Checout..." from the menu
Set data fields like on attachement 1
Hit OK, wait 5-20 minutes for all files to download

Choose the diff file:
Right click on folder you've downloaded files to
Choose "TortoiseSVN > Apply Patch..." from the menu
Browse for .patch or .diff file

Apply the changes:
Usually, right clicking on filelist window (attachement 2) and clicking "Patch all" should work, but sometimes there is something wrong (attachement 2 - files marked red):

Don't worry, often application will download other revision and everything will work.
However, if you're experiencing problems (marked red) ask patch developer and tell him what's wrong. Tell him what diff file have you downloaded and what revision have you downloaded using "SVN Checkout"


Happy patching :)

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