Just starting this thread to gather the necessary patches for a renewed wwottdgd in one place.
PATCH WANTED:
A nice addition to a #wwottdgd game would be to have diverse regions on the map. We're looking for a patch(er) which allows to apply different grf to different towns. Volunteers please step forward now

See also Ammlers post further down this thread.
The patches are written by different people; what I post here is just an updated version to current trunk for the cases where they don't apply flawlessly anymore.
See also
the wwottdgd wiki page.
Current planning for patches (20 June 2008):
-
new patch setting: disable tree growth updated to r13397; originally by Frostregen, simplified & rewritten by Belugas
-
close airports updated to r13397; originally by cirdan
-
infrasructure sharing v04_alpha updated to r13590; by Gedemon with modifications
- 55 clients (Ammler)
- no terraform (accessible via rcon, per-company basis) Thanks to SmatZ
* restrict terraform to one tile (this thread)
-
move player (dihedral)
- automove to previous company on re-join (dihedral)
- modified build o slope costs
-
ingame rivers parts now (though not functionality) in trunk, updated to r13536
- clientList_show_id
*
copy & paste*
distant join- no company stat changes (probably not)]
* no
Additional player-side patches (available in the full client patch of beta4):
*
fastest bridge built by Ctrl-drag, updated to r13058; originally by Frostregen
*
quick goto*
filter by cargo*
copy & paste* view place of latest build activity (thx to SmatZ)
Patches preceded by "-" are in the current version running on the
dev server, patches preceded by "*" are scheduled for the next release and only tested locally.
Some of the patches can also be retrieved from
http://wwottdgd.ammler.ch/wwottdgd/patches/2/See a post further down for a current beta patch of wwottdgd.