My pleasure.Dwight_K._Schrute wrote: And another awesome version. Thank you ChillCore![]()
Hmm? There were some changes in that area recently.EDIT: It happened something weird, though:
It is a BR 420. So it's electric but there is steam.![]()
I'll test it in clean trunk in a bit. Downloading yesterdays nightly ...
What vehicle set and version is that exactly?
Thank you.MagicBuzz wrote: nice![]()
When I save your game with daylenght factor 2 it reverts to 1 after loading.I noticed also another bug.
... Daylength screwed up when saving and loading ...
After trying a few times the savegame gets corrupted and asserts "in line 37 of ~/chipp_v11/src/date.cpp: fract < DAY_TICKS"
This particular assert was there already in v10 but I have not yet found the sweet spot, something is wrong there ...
I will run your savegame through a debug build to see, hopefully, what goes wrong where.
That's even stranger ... Awaiting your savegame(s)oberhümer wrote: That happened to me too; also, after I did that, I was able to fund all industry types from all climates for free.
I also played a scenario (added NewGRFs though) and was able to fund all industries from all climates except the current one (Tropic) for free. I'll post saves later.
Thank you for reporting. I am aware about the compilation warnings but did not get to fixing them yet ...BlueEagle_nl wrote: I got a compilation warning on Ubuntu Linux 10.10:
As long as you steer away from the problem areas. (copypaste and daylength both in combination with loading and saving)Just to inform youSeems to work without problems though... Only in Settings.cpp it should really be giving problems, if it wants to, if I read the warnings correctly...
I do not like the one in settings.cpp neither.

There is a newer slightly different version of the "save company profile patch" but it shows the same warning ... no much point in updating then.
Glad you like it.Further, great patchpack! I really love to play with it![]()
IS might be a nice patch to add but I have no clue for the moment how many conflicts there might be when merging or how hard it would be when doing so.Only thing I'm 'missing' is Intrastructure Sharing... But that patch is way too outdated to include, I persume...
As you say it is a bit outdated although I have not yet checked against what revision the latest version is.
Finally there are some problems with it that open doors to abuse in multiplayer ... (eg you can block the orther player(s) by parking trains on junctions, in front of stations, etc.)
Anyway, I assume most people playing with the patchpack play singleplayer and if someone can provide a working version against recent trunk I may give it a shot.
I have a little request concerning posted savegames.
After downloading I rename them by prefixing your nicks to them. I would apreciate it if you could do that before posting them, if it is not to much trouble.
It helps me remembering what i need to check in each one ... Thank you.