An idea which recently came up in one game was, that it'd be nice, if the tile info could return the grf name (or the set name) from which a building on that tile originates. Especially interesting is this feature for nicely eye-candied stations in multiplayer and you try to deduce what sorts of grf were used to create the nice scenery .
If it has been proposed before, I'm sorry, but I didn't find it (probably as there are zillions of ways to describe the topic).
Please consider this as a very low priority, but nice to have feature request .
improved tile info: name of grf
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- planetmaker
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improved tile info: name of grf
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Re: improved tile info: name of grf
Like this?
Works only for stations... The tiledesc window is too big when there is no information, it would be nice if it was resized dyanmically. Also the strings are probably... strange
edit: updated to r13601, changed text to "Station type"
Works only for stations... The tiledesc window is too big when there is no information, it would be nice if it was resized dyanmically. Also the strings are probably... strange
edit: updated to r13601, changed text to "Station type"
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- planetmaker
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Re: improved tile info: name of grf
That's exactly what I had in my mind!SmatZ wrote:Like this?
Works only for stations... The tiledesc window is too big when there is no information, it would be nice if it was resized dyanmically. Also the strings are probably... strange
edit: updated to r13601, changed text to "Station type"
I wish you all the convining power you may need in order to commit this .
OpenTTD: manual | online content | translations | Wanted contributions and patches
#openttdcoop: blog | wiki | public server | DevZone | NewGRF web translator
DevZone - home of the free NewGRFs: OpenSFX | OpenMSX | OpenGFX | Swedish Rails | OpenGFX+ Trains|RV|Industries|Airports|Landscape | NML
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