SAC wrote:
As for ratings itself, doesn't the number of downloads reflects that in a similar way?
Not so much. The NewGRFs with the highest download count are around the longest without update. Download count is - as shown currently - more a indicator of age than anything else.
SAC wrote:
wallyweb wrote:
The question is can GRFCrawler be modified?
For me personally the most important thing is to find a sufficient solution where we can find ALL, (although at least most), up to date available files in one centralized location. This will once and for all eliminate the need to scroll through endless of topics/posts, or various sitse out there, something which I've brought up on several occassions during the years I've been a member of this community. However, having a centralized system for downloadable files doesn't necessarily mean that all other locations needs to be closed down or reduced in any way. It's just as easy to upload to a specific sites own downloads section as it is to also upload a copy to a centralized place. And it makes it soo much easier also to newcomers to find what they are looking for...
We can fully agree there, I think.
As things can only improve in an atmosphere of constructive feedback, I very much appreciate this endeavour which is now starting. Probably big advances can be made by a new web frontend attached to bananas - as currently it allows much less than what is accessible and feasible ingame. Ingame you can e.g. easily view readmes and licenses and even visit the websites of the NewGRFs while searching for specifics via the tags which frosch mentioned in another posting.
SAC wrote:
I know for a fact that TrueBrain is eager to have things changed, hence these spin-off topics

, but it would be nice to also get some point of views from some of the other OTTD devs around here, incl. Owen of course as the admin of TT-forums... So, Rubidium, Planetmaker, Yexo...

Let me assure you that this interest is not TrueBrain's interest alone, but very much also mine (and as I understand others) as well.
wallyweb wrote:
That said, my OpenTTD 1.2.0 stable installation showed in the Game Options window that OpenGFX was included in the install process. I did not see it in NewGRF Settings nor did I see it in the Online Content menu. I did see the other OpenGFX files. Did I do something wrong with my install?
By the way, what do you folks think of the overall structure? Could it work as a front end to BaNaNaS
Your install (most likely) is quite fine.
There are base sets like OpenGFX, OpenMSX, OpenSFX of the Scott Joplin Anthology or also the (original) TTD graphics constitute part of a base set (OpenTTD supplies the missing parts, among them openttd.grf). Graphic base sets are NOT NewGRFs.
There are NewGRFs, some bear OpenGFX in their name, or rather "OpenGFX+". They're normal NewGRFs like every other though. Their similarity in the name is just an indication of the graphics style and their intention: Gentle extension of the base set without modifying the play style fundamentally. E.g. "just" providing full cargo support for vehicles, full support for early and future vehicles, fully snowyness support for houses, industries, infrastructure...
Nevertheless, there ARE some (slightly older) versions of OpenGFX where the extra NewGRF was somewhat broken and not properly recognized as base grf, thus it shows up in those cases (also) as normal NewGRF. That is an error in those OpenGFX versions.