Locomotion Screenshots and Videos (No off-topic posting)

The "spiritual sequel" to Transport Tycoon Deluxe: Chris Sawyer's Locomotion is the latest game from him - general discussion about it here please!

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Zimmlock
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Re: [Locomotion] Pictures of your games (No off-topic posting)

Post by Zimmlock »

rdrdrdrd wrote:bump the windows and doors up a fey pixels, otherwise great.
Like this
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Re: [Locomotion] Pictures of your games (No off-topic posting)

Post by rdrdrdrd »

exactly, it look perfect now
May the force be with you.
For little boys, three things reign as supreme attention-keepers: tanks, heavy construction equipment, and trains, we all know why where here.

"Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music."

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Re: [Locomotion] Pictures of your games (No off-topic posting)

Post by bluebeetle »

looks really good, i like how above the train doors you dirtied it from the train exhaust, nice touch.
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Re: [Locomotion] Pictures of your games (No off-topic posting)

Post by Zimmlock »

rdrdrdrd wrote:exactly, it look perfect now
bluebeetle wrote:looks really good, i like how above the train doors you dirtied it from the train exhaust, nice touch.
Thanks you can find it at the MOD pages.
meanwhile i played a little Yellowhead pass.
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Re: [Locomotion] Pictures of your games (No off-topic posting)

Post by Zimmlock »

Doing a multyplayer with narrowgauge 100% LOL
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Re: [Locomotion] Pictures of your games (No off-topic posting)

Post by KeenJow »

Nice :) It seems, that you smoke A LOT :D

I have changed direction to some more unrealistic problems :)
We have crisis so my trains goes even when there is no railroad ! More, customer is our master, and he is on sea ! That's not a problem for my train :)
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Re: [Locomotion] Pictures of your games (No off-topic posting)

Post by bluebeetle »

lol KeenJow that is pretty cool.

the map i am playing on is a little different, it is just a made up map not realistic, but the town names are named after member on the loco section on TT Forums. Plus the map is half flat and half mountains to represent the different maps that are out there. some like them really flat, other like them really mountainous (me lol).

anywho let get the screenies started.

i choose railroads from the northwest of the U.S. in CBQ that operated in montana, but right now is heavy on GN.

here is the town list, same name arenlt exact to make them look better on the game:

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GN coal train making its way through Illegal alien junction:

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GN Lumber train passes an CBQ grain train at los loco man junction (the fences are from a mod at the german site you can lay the fence like you do with the tracks):

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very long and heavy GN coal train makes its way around fort MJD, with helpers in the middle and the end of the train. passengers trains go into the middle of town but freights stay outside of the city on level grade.

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Re: [Locomotion] Pictures of your games (No off-topic posting)

Post by rdrdrdrd »

I'm flatered, btw nice map, i think you should post a no mods version 8)
May the force be with you.
For little boys, three things reign as supreme attention-keepers: tanks, heavy construction equipment, and trains, we all know why where here.

"Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music."

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Re: [Locomotion] Pictures of your games (No off-topic posting)

Post by bluebeetle »

passenger station at new zimlock:

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same train different city, i need to shorten the train for this station, but i loved how the pcc trolley is crossing over the train:

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GN shops at Badger Creek:

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Gn Grain train blasting through Los Loco Man:

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mmarvelstrain Riverside junction

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Re: [Locomotion] Pictures of your games (No off-topic posting)

Post by bluebeetle »

rdrdrdrd wrote:I'm flatered, btw nice map, i think you should post a no mods version 8)
thank you.

here it is just need provo to open it, i used the weeds and buildings from it. a bonus landscape is included that needs provo also.
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Re: [Locomotion] Pictures of your games (No off-topic posting)

Post by Owen-Alexander »

Bluebeetle i have noticed the dat file flats is selected for the map if you could post it or redo the map
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Re: [Locomotion] Pictures of your games (No off-topic posting)

Post by Badger »

Cool, I'm a big shed complex!
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Re: [Locomotion] Pictures of your games (No off-topic posting)

Post by rdrdrdrd »

cool, i will DL this tonight
May the force be with you.
For little boys, three things reign as supreme attention-keepers: tanks, heavy construction equipment, and trains, we all know why where here.

"Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music."

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Re: [Locomotion] Pictures of your games (No off-topic posting)

Post by rdrdrdrd »

What is flats.dat
May the force be with you.
For little boys, three things reign as supreme attention-keepers: tanks, heavy construction equipment, and trains, we all know why where here.

"Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music."

Image
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Re: [Locomotion] Pictures of your games (No off-topic posting)

Post by Comm Cody »

It's the salt flats from provo.
Something goes here, hell if I know.
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Re: [Locomotion] Pictures of your games (No off-topic posting)

Post by bluebeetle »

its not salt flat from provo, plastik clearly labeled his dats fro provo, the salt flat is labeled saltfalt.dat.

this is not an official release or anything, so there maybe dat problems, i am no longer making maps so my game is modded like crazy right now.

anywho staying on topic here is a two screens from my current game:

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Re: [Locomotion] Pictures of your games (No off-topic posting)

Post by Loco Man »

In saw a turbo...Nice stuff, me likey.
Just trying to make a living in this world...

And apparently making a living also includes playing locomotion.
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Re: [Locomotion] Pictures of your games (No off-topic posting)

Post by Illegal_Alien »

I am just a junction :( (p.s.: Name spelled wrong :P)

But nice pictures. *its boiling again.*
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Re: [Locomotion] Pictures of your games (No off-topic posting)

Post by Plastikman »

hmm... I'm a metropolis
North American sets and then some...
US SET Ver 3.1.0 updated ~ Amtrak Pack 3.1.0 ~ US Passenger/Metro Set 3.1.0 updated~ Auto Factory 2.6 ~ VIA Rail Pack ~ LTD ED1 Conrail Alcos ~ LTD ED2 NJ Transit ~ DBR E60 ~ TGV Duplex ~ Umbrella Corp. ~ Comboios de Portugal~ Dekosoft UP/BN/BNSF Sets ~ ICE // MegaPack = 1.0.3.
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Re: [Locomotion] Pictures of your games (No off-topic posting)

Post by bluebeetle »

here is couple more screens of my game, just threw in the beta buses and they look great in my current game.

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