FIRS - production improvements don't work at multiple industries
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FIRS - production improvements don't work at multiple industries
Hello everybody.
I have been playing OpenTTD for many years.
Now I play version 1.5.2
Recently I have decided to download FIRS 1.4.4. I like the complexity of that feature.
But there is one problem I don't understand.
I like to play with multiple industries at one station. In FIRS, I have to deliver some cargo to industry to improve production (2x or 4x times).
For example I have 3 arable farms next to each other, one train station connected to them. I need to deliver 56 crates of farm supplies to improve production 4x. So I deliver, over 500 crates of farm supplies and it improves production only in ONE arable farm. Second and third farm stay on normal production level. Is there any way to fix it? I'd like to have improved production at all 3 farms.
I have attached screenshot describing what is going on.
I have been playing OpenTTD for many years.
Now I play version 1.5.2
Recently I have decided to download FIRS 1.4.4. I like the complexity of that feature.
But there is one problem I don't understand.
I like to play with multiple industries at one station. In FIRS, I have to deliver some cargo to industry to improve production (2x or 4x times).
For example I have 3 arable farms next to each other, one train station connected to them. I need to deliver 56 crates of farm supplies to improve production 4x. So I deliver, over 500 crates of farm supplies and it improves production only in ONE arable farm. Second and third farm stay on normal production level. Is there any way to fix it? I'd like to have improved production at all 3 farms.
I have attached screenshot describing what is going on.
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- Simons Mith
- Transport Coordinator
- Posts: 326
- Joined: 14 Jan 2010 23:45
Re: FIRS - production improvements don't work at multiple industries
AFAIK The game mechanics don't permit that from a single delivery. Normally it doesn't matter, but FIRS' mechanics mean its behaviour is affected. Not something that can be fixed within FIRS.
So the only workaround is for you to set up a timetabled feeder service for each farm and share out the supplies manually at the desired rate. This does get fiddly if you need to do it in lots of places. If it's just three farms that's OK, but if you've got dozens it can get to be a right chore.
So the only workaround is for you to set up a timetabled feeder service for each farm and share out the supplies manually at the desired rate. This does get fiddly if you need to do it in lots of places. If it's just three farms that's OK, but if you've got dozens it can get to be a right chore.
Re: FIRS - production improvements don't work at multiple industries
Deliveries will go to the closest industry that accepts it. If there are more such industries, one of them is chosen.
As Simons says, you must have a delivery station specific for each farm, and it must be closest to the farm you want to deliver it too. Put the feeder station further away, or use cargodist for distribtion (not sure that will work, but I think it will).
As Simons says, you must have a delivery station specific for each farm, and it must be closest to the farm you want to deliver it too. Put the feeder station further away, or use cargodist for distribtion (not sure that will work, but I think it will).
Being a retired OpenTTD developer does not mean I know what I am doing.
Re: FIRS - production improvements don't work at multiple industries
Thank you for your answers.
It will be difficult for me to workaround this, because I have dozens of such situations on my 2048x2048 map
Do you know any familiar newgrfs that expand type of cargos in OpenTTD?
It will be difficult for me to workaround this, because I have dozens of such situations on my 2048x2048 map
Do you know any familiar newgrfs that expand type of cargos in OpenTTD?
Re: FIRS - production improvements don't work at multiple industries
There are also ECS Vectors, Pikkabird's Industries/UKRS Industries, OpenGFX+ Manpower Industries and SPI. All of them are going to act in this same way, though.
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Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
Other Projects: 2CC Trams | Modern Waypoints | Sprite Sandbox & NewGRF Releases | Ideabox | Town Names | Isle of Sodor Scenario | Random Sprite Repository
Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | GarryG's Auz Sets
Re: FIRS - production improvements don't work at multiple industries
You can only use one industry newgf at a time (not sure if this is a mechanics limitation, or it is how people code their industry newgrfs).
FIRS is already at or near the limit of 32 cargoes, so you won't get much more.
FIRS is already at or near the limit of 32 cargoes, so you won't get much more.
Being a retired OpenTTD developer does not mean I know what I am doing.
- andythenorth
- Tycoon
- Posts: 5656
- Joined: 31 Mar 2007 14:23
- Location: Lost in Music
Re: FIRS - production improvements don't work at multiple industries
FIRS 2 mitigates this issue by spacing out primary industries more compared to FIRS 1, especially farms. Can't solve it completely in newgrf though, it's a fundamental of OpenTTD
FIRS 2 will be done in 2016
FIRS 2 will be done in 2016
FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Re: FIRS - production improvements don't work at multiple industries
If I understand it correctly, this patch which is included in the Spring 2013 Patchpack permits a setting to distibute the delivered cargo to all accepting industries within station catchment.
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