SIGNALS question (Image included)

OpenTTD is a fully open-sourced reimplementation of TTD, written in C++, boasting improved gameplay and many new features.

Moderator: OpenTTD Developers

Post Reply
tomass129
Engineer
Engineer
Posts: 4
Joined: 16 Apr 2012 06:35

SIGNALS question (Image included)

Post by tomass129 »

Image
signal_question.jpg
signal_question.jpg (369.04 KiB) Viewed 118 times
why the Enter signal is't green?

many thanks for the helpers :)
Attachments
signal_question.jpg
signal_question.jpg (369.04 KiB) Viewed 118 times
Alberth
OpenTTD Developer
OpenTTD Developer
Posts: 4763
Joined: 09 Sep 2007 05:03
Location: home

Re: SIGNALS question (Image included)

Post by Alberth »

It's still a block-based signal, and there is a train in the block behind it, namely the train leaving at the other track.

If you want a train to be able to enter at this time, use a (one-way) path signal at the place of the enter signal, and delete all combo and exit signals.
Being a retired OpenTTD developer does not mean I know what I am doing.
User avatar
planetmaker
OpenTTD Developer
OpenTTD Developer
Posts: 9432
Joined: 07 Nov 2007 22:44
Location: Sol d

Re: SIGNALS question (Image included)

Post by planetmaker »

You use block signals. Only one train can be inside one block - and there is one in the X-area right after the red entry signal

Use path signals instead. Replace the red entry signal by a one-way path signal and remove every other signal.

EDIT: alberth obviously was faster :)
tomass129
Engineer
Engineer
Posts: 4
Joined: 16 Apr 2012 06:35

Re: SIGNALS question (Image included)

Post by tomass129 »

thanks you.

great game, great people.

good day :)
Post Reply

Return to “General OpenTTD”

Who is online

Users browsing this forum: No registered users and 17 guests