"Town grows every 24 days" - but it gets smaller
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- Engineer
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- Joined: 11 Jun 2014 05:21
"Town grows every 24 days" - but it gets smaller
I am playing on a fairly small map with sub-tropical climate, and I noticed that almost all towns shrink - the world population is lower after 10 years of play than when I started.
The puzzling thing is that there are towns that continuously show something like "town grows every 24" days in the info screen, but if I visit them after a while, they are smaller than they were before.
What's going wrong here?
The puzzling thing is that there are towns that continuously show something like "town grows every 24" days in the info screen, but if I visit them after a while, they are smaller than they were before.
What's going wrong here?
Re: "Town grows every 24 days" - but it gets smaller
What NewGRFs and scripts are you using?
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Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
Other Projects: 2CC Trams | Modern Waypoints | Sprite Sandbox & NewGRF Releases | Ideabox | Town Names | Isle of Sodor Scenario | Random Sprite Repository
Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | GarryG's Auz Sets
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- Engineer
- Posts: 42
- Joined: 11 Jun 2014 05:21
Re: "Town grows every 24 days" - but it gets smaller
These are the files I used for install:
opensfx-0.2.3-all.zip
openmsx-0.3.1-all.zip
opengfx-0.5.0-all.zip
openttd-1.4.0-windows-win32.exe
Aside from that, I only added AIs via online content.
opensfx-0.2.3-all.zip
openmsx-0.3.1-all.zip
opengfx-0.5.0-all.zip
openttd-1.4.0-windows-win32.exe
Aside from that, I only added AIs via online content.
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- Tycoon
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Re: "Town grows every 24 days" - but it gets smaller
I'm not sure, but IIRC the "Town grows every 24 days" message refers to how often the game tries to expand the town via random walk. If you have a big town, the deconstruction of houses might happen more often, resulting in shrinking towns.
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- Engineer
- Posts: 42
- Joined: 11 Jun 2014 05:21
Re: "Town grows every 24 days" - but it gets smaller
It's a small town, like 400 pop. And there's empty spaces next to roads not too far from center.
Re: "Town grows every 24 days" - but it gets smaller
Usually the best way to let others help you to find out the problem, is to attach a savegame here. I guess you can do it.
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- Engineer
- Posts: 42
- Joined: 11 Jun 2014 05:21
Re: "Town grows every 24 days" - but it gets smaller
Well, it solved itself in a way. For about 15 game years, the world population didn't grow at all, although there was a lot of transportation of all kinds. Then, within a few years, the population doubled. Can't say I get the algorithms behind that growth, but it worked out for me.
Thanks for your comments.
Thanks for your comments.
Re: "Town grows every 24 days" - but it gets smaller
A bit of dumb design in the default houses means that - especially in tropic and arctic - in the 1950s "town growth" means replacing a lot of buildings with populationless statues and fountains.
Re: "Town grows every 24 days" - but it gets smaller
DON'T QUESTION THE GREAT LEADER AND DICTATORPikkaBird wrote: especially in tropic.... in the 1950s "town growth" means replacing a lot of buildings with populationless statues and fountains.
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