OpenTTD 1.0.5

OpenTTD is a fully open-sourced reimplementation of TTD, written in C++, boasting improved gameplay and many new features.

Moderator: OpenTTD Developers

Post Reply
frosch
OpenTTD Developer
OpenTTD Developer
Posts: 988
Joined: 20 Dec 2006 13:31
Location: Aschaffenburg

OpenTTD 1.0.5

Post by frosch »

Surprise! Release! (Actually I only managed to do two posts just today since the RC2 announcement :p )

OpenTTD 1.0.5 contains a fine assortment of bugfixes from various areas and updated translations. It also fixes CVE-2010-4168. Thanks to all testers.

Now, go straight for the download on http://www.openttd.org and have fun!
⢇⡸⢸⠢⡇⡇⢎⡁⢎⡱⢸⡱⢸⣭⠀⢸⢜⢸⢸⣀⢸⣀⢸⣭⢸⡱⠀⢰⠭⡆⣫⠰⣉⢸⢸⠀⢰⠭⡆⡯⡆⢹⠁⠀⢐⠰⡁
Kogut
Tycoon
Tycoon
Posts: 2493
Joined: 26 Aug 2009 06:33
Location: Poland

Re: OpenTTD 1.0.5

Post by Kogut »

Congratulations!
Correct me If I am wrong - PM me if my English is bad
AIAI - AI for OpenTTD
User avatar
Nite Owl
Tycoon
Tycoon
Posts: 1889
Joined: 06 Mar 2007 19:32
Location: In The Dark

Re: OpenTTD 1.0.5

Post by Nite Owl »

A hearty pat on the back and a raucous chorus of Well Done to all involved.
Humor is the second most subjective thing on the planet
------------------------------------------------------------
Brevity is the soul of wit and obscenity is its downfall
--------------------------------------------------------
Good Night And Good Luck - Read You Soon
User avatar
Darkvater
Tycoon
Tycoon
Posts: 3053
Joined: 24 Feb 2003 18:45
Location: Hong Kong

Re: OpenTTD 1.0.5

Post by Darkvater »

:mrgreen:
TrueLight: "Did you bother to read any of the replies, or you just pressed 'Reply' and started typing?"
<@[R-Dk]FoRbiDDeN> "HELP, this litte arrow thing keeps following my mouse, and I can't make it go away."
DeletedUser21
Tycoon
Tycoon
Posts: 11501
Joined: 20 Sep 2004 22:45

Re: OpenTTD 1.0.5

Post by DeletedUser21 »

Nite Owl wrote:A hearty pat on the back and a raucous chorus of Well Done to all involved.
I completly concur with what this fine gentleman said.
Another job well done!
User avatar
Lord Aro
Tycoon
Tycoon
Posts: 2369
Joined: 25 Jun 2009 16:42
Location: Location, Location
Contact:

Re: OpenTTD 1.0.5

Post by Lord Aro »

What they said :mrgreen:
Question: Will there be a 1.0.6 or will it go straight to 1.1.0?
AroAI - A really feeble attempt at an AI

It is practically impossible to teach good programming to students that have had a prior exposure to BASIC: as potential programmers they are mentally mutilated beyond hope of regeneration. --Edsger Dijkstra
User avatar
ChillCore
Tycoon
Tycoon
Posts: 2822
Joined: 04 Oct 2008 23:05
Location: Lost in spaces

Re: OpenTTD 1.0.5

Post by ChillCore »

Lord Aro wrote: Question: Will there be a 1.0.6 or will it go straight to 1.1.0?
I kind of like the not knowing what's coming part.
Maybe there will be a 1.0.9 first? Who knows ...

Congrats Devs on another fine release.
-- .- -.-- / - .... . / ..-. --- .-. -.-. . / -... . / .-- .. - .... / -.-- --- ..- .-.-.-
--- .... / -.-- . .- .... --..-- / .- -. -.. / .--. .-. .- .. ... . / - .... . / .-.. --- .-. -.. / ..-. --- .-. / .... . / --. .- ...- . / ..- ... / -.-. .... --- --- -.-. .... --- --- ... .-.-.- / ---... .--.

Playing with my patchpack? Ask questions on usage and report bugs in the correct thread first, please.
All included patches have been modified and are no longer 100% original.
Dante123
Chief Executive
Chief Executive
Posts: 671
Joined: 11 Aug 2009 16:10
Location: The Nederlands
Contact:

Re: OpenTTD 1.0.5

Post by Dante123 »

thanx for release.

i was just wondering, is there any change the building GUI for new objects will be improved in near future ? to make it more graphical and less text ? (its graphic objects ur placing not text :lol: )
Post Reply

Return to “General OpenTTD”

Who is online

Users browsing this forum: No registered users and 9 guests