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 Post subject: OpenTTD 0.7.1
PostPosted: Tue Jun 09, 2009 9:54 am 
OpenTTD Developer
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Hello,
today we released 0.7.1 which brings you a bunch of bug fixes and NoAI API improvements that should make the AIs a bit better. It is released a bit later than we expected/hoped/aimed for, but it's better to wait to get some important bugs fixed than releasing it on a specific date. Ofcourse it would have been fun to release it on June 1st, which for Christians is known as WITH!!! Monday.

Anyhow, as usual you can download it from our website. There you can also see the full changelog since 0.7.0, which is quite big but consist primarily of small inconsistency fixes and extensions to the NoAI framework.


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 Post subject: Re: OpenTTD 0.7.1
PostPosted: Tue Jun 09, 2009 5:24 pm 
Tycoon
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Joined: Tue Mar 06, 2007 7:32 pm
Posts: 1368
Location: In The Dark
I have been following the backporting reports on the changelogs and have marveled at the dedication and perseverance that has gone into this release. Congratulations on a job well done Rubidium. Many thanks to you and to all of the Developers for their combined time and efforts.

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 Post subject: Re: OpenTTD 0.7.1
PostPosted: Tue Jun 09, 2009 5:24 pm 
Tycoon
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Joined: Mon Sep 20, 2004 10:45 pm
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Location: Black Mesa Research Facility - New Mexico
Congratulations to the team! :D
Releases are coming fast. :o

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 Post subject: Re: OpenTTD 0.7.1
PostPosted: Tue Jun 09, 2009 10:39 pm 
Tycoon
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Rubidium wrote:
[...]on June 1st, which for Christians is known as WITH!!! Monday.[...]


heh heh, nice one :lol:

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 Post subject: Re: OpenTTD 0.7.1
PostPosted: Wed Jun 10, 2009 6:01 am 
Engineer
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Joined: Fri Apr 09, 2004 9:14 pm
Posts: 25
Location: Leiden
Well done dev-team.
The games getting better and better.
Keep up the good work.


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 Post subject: Re: OpenTTD 0.7.1
PostPosted: Wed Jun 10, 2009 6:55 am 
TTDPatch Developer
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Joined: Wed Feb 18, 2004 3:06 am
Posts: 10249
Funny. When I type that word, it comes out with five bangs, not three. :p

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 Post subject: Re: OpenTTD 0.7.1
PostPosted: Thu Jun 11, 2009 8:14 pm 
Engineer
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Joined: Mon Mar 08, 2004 8:20 pm
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Location: Czech republic
Is there still stuff left to be fixed?


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 Post subject: Re: OpenTTD 0.7.1
PostPosted: Fri Jun 12, 2009 4:26 pm 
Engineer
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Joined: Sun Jan 04, 2009 5:42 am
Posts: 10
Thank devs for all your efforts!!


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 Post subject: Re: OpenTTD 0.7.1
PostPosted: Fri Jun 12, 2009 7:05 pm 
Engineer
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Joined: Tue Jun 09, 2009 5:00 pm
Posts: 6
Thank you very much! I have been playing the original TTD some years ago, and loved it!
A few weeks ago I stumbled over OpenTTD and what can I say... I LOVE IT EVEN MORE!

Thank you, thank you! Great work, indeed.


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 Post subject: Re: OpenTTD 0.7.1
PostPosted: Sat Jun 13, 2009 7:04 am 
President
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Joined: Wed Feb 14, 2007 5:48 pm
Posts: 937
Octopuss wrote:
Is there still stuff left to be fixed?

there always is! in some cases though the stuff to be fixed still needs finding!

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 Post subject: Re: OpenTTD 0.7.1
PostPosted: Sat Jul 04, 2009 4:24 pm 
Engineer
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Joined: Mon Mar 08, 2004 8:20 pm
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Location: Czech republic
Is there a way to force OpenTTD to save data elsewhere than in default Documents location? I'd like it not to create new folders somewhere else than where the game actually is stored.


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 Post subject: Re: OpenTTD 0.7.1
PostPosted: Sat Jul 04, 2009 4:57 pm 
OpenTTD Developer
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Octopuss wrote:
Is there a way to force OpenTTD to save data elsewhere than in default Documents location? I'd like it not to create new folders somewhere else than where the game actually is stored.
A file, usually distributed with OpenTTD, called 'readme.txt' gives a break down how the location stuff works. If you apply a bit of logic it should be easy to deduce what you have to do to make OpenTTD favour the directory of the binary over your personal/home directory.


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 Post subject: Re: OpenTTD 0.7.1
PostPosted: Sun Jul 05, 2009 4:28 pm 
Engineer
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Joined: Mon Mar 08, 2004 8:20 pm
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Location: Czech republic
I actually never read the file before - excuse my ignorance :)
off to open it...


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 Post subject: Re: OpenTTD 0.7.1
PostPosted: Mon Jul 06, 2009 12:47 pm 
Engineer
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Joined: Mon Jul 06, 2009 7:26 am
Posts: 3
Location: Hoorn / Netherlands
Marvelous Guys.

My Girlfriend really does nog like that this game is more and more addictive..

I don't mind. :wink:


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