fanioz wrote:
Yes, this is a great tool. It worked behind my proxy too.
By the way, NoAI has been merged into trunk, so you may update your OpenTTD AutoUpdate too.
Hi, haven't taken me the time to fix the NoAI issue, but today I did that. The problem that I have fixed is the one that the server told the client that "Last NoAI" updates are branch nightlies of branch noai, even if finger.openttd.org gives a trunk nightly. The fix I have made is that the server now interpret the answer from finger.openttd.org a tinny bit more and checks if a "branch nightly" has nightlies/trunk as path, then it tells the client that it got a "nightly".
The only remaining glitch is that if you have a NoAI binary installed the client will in the detailed info add a '-' after the revision number but no branch name where it presents what version it will update to. This is a bug in the client. But once the branch binary has been updated to a trunk binary, this glitch do not longer appear.
So it should handle merges to trunk better now that it did before. The idea is that it should handle merges without me doing something special at that day. As
http://finger.openttd.org gives the information that trunk nightly should be used instead. But at some point the "Last NoAI" target should possible be removed.
fanioz wrote:
Emm.. just a suggestion if it is possible :
- Download only the files that have been changed since last download (e.g. openttd.exe and *.lng files) instead of the entire zip-build.
That is not really possible. At
http://binaries.openttd.org/nightlies/trunk/r15297/ you only find complete zip files. A problem you also get how to you handle update from revision X to Y, and allow partial updates for longer steps than from nightly yesterday -> today. One could get all partial updates going one step forward from X to Y and apply them in a sequence, but then you need to know the revision numbers for each step. This would require quite some work to work.
fanioz wrote:
Thanks for your great tool
Thanks for your feedback on it. Feedback from real users is nicer than just black and white download counts.

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My OpenTTD contributions (AIs, Game Scripts, patches, OpenTTD Auto Updater, and some sprites)
Junctioneer (a traffic intersection simulator)