The goal is, of course, to build one 8-way junction in the square in the center.
The savegame is version 0.4.7.
Some things:
- There's a 126x126 square to build the junction in (was meant to 128, but I counted out 64, not 65), so there's A LOT of room to work with.
- The small hill is the center of the 'junction' square
- I've built monorail stations in a city in each of the 8 sections.
- Next to Sydney are some depots with trains in each of them, there's 28 trains (one between every city) with orders on them to make sure the junction works

- (After I built my junction with waypoints, I added them to the orders and cloned all the trains once so I had 56 trains (14 per city) which seems to work pretty well.)
- Power Station: South West (near London)
Steel Mill: South East (near Sydney)
Sawmill: North East (near Chicago)
Factory: North West (near Amsterdam)
Oil Refinery: West (near Ho Chi Minh City)
(Those are so if one of the industries closes down, you can replace it in the right spot).
Some Rules:
- You can't destroy the lighthouses or antennas
- A train entering from one section must be able to go to any other without having to leave the junction section (which is what the passenger trains are for).
- I would say you have to service every industry, but the map is rather huge. So if this every gets judged or something, this'll be a rule

If there are some rules you someone else can think of just tell me.
Some Things I'm Playing By:
- I was playing with realistic acceleration off without realising it and it does seem like a bit more of a challenge, as the trains slow down massively on any hill, but whatever works.
- No breakdowns

I'll add a pic of my junciton (without actually giving what it is away

Also, there are some tropical trees because I made the whole thing in that climate without realising it. So I had to load it and cheat the climate to temperate.
