As my other thread wasn't really started for being a thread for questions, and since it's ran it's course I decided to make a new one. I'm sorry they are above eachother at this moment making me appear like a spammer.
My first little question: I've been noticing that the max reliability of my trains is different in almost every map generation. (70% in one, 91% in the other for example so it's pretty huge) Is this calculated based upon the worlds economy, and if so, can you affect this somehow to have your trains be more reliable? (either by a simple setting change, or by supporting a certain industry?)
(I am using all ECS mods, except for the one that adds vehicles requirements to the basic resource buildings)
Second question: I'm supplying oil to a power station saying it's capable of accepting 2.5 million liters, but it's not being sold. The station is only accepting coal and passengers in the info and I'm delivering coal there no problem. I tried rebuilding the station, but it still doesn't take oil even though it appears like it should. Does it process coal without passengers but need passengers for the oil? As sort of an advanced (more profitable) product to deliver? Or am I missing something here? My oil train comes, delivers, but also picks it up again and continues on his merry way.
Answer: I didn't cover the oil part of the power station, duh.
My little questions thread.
Moderator: OpenTTD Developers
Re: My little questions thread.
No, vehicle reliability is completely random, has nothing to do with economy. The NewGRF providing the vehicle can give a hint on whether the max reliability should be high or low, but the game still randomizes this data. Also, the max reliability follows a curve along the model lifetime. in the beginning it's low and slowly grows to maximum, in the end it falls again.
Re: My little questions thread.
No it can't, all the NewGRF can do is specify how fast the reliability should decay after servicing.Eddi wrote:The NewGRF providing the vehicle can give a hint on whether the max reliability should be high or low.
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