My little questions thread.

OpenTTD is a fully open-sourced reimplementation of TTD, written in C++, boasting improved gameplay and many new features.

Moderator: OpenTTD Developers

Post Reply
Jonkel
Engineer
Engineer
Posts: 6
Joined: 20 Feb 2011 20:55

My little questions thread.

Post by Jonkel »

As my other thread wasn't really started for being a thread for questions, and since it's ran it's course I decided to make a new one. I'm sorry they are above eachother at this moment making me appear like a spammer.

My first little question: I've been noticing that the max reliability of my trains is different in almost every map generation. (70% in one, 91% in the other for example so it's pretty huge) Is this calculated based upon the worlds economy, and if so, can you affect this somehow to have your trains be more reliable? (either by a simple setting change, or by supporting a certain industry?)

(I am using all ECS mods, except for the one that adds vehicles requirements to the basic resource buildings)

Second question: I'm supplying oil to a power station saying it's capable of accepting 2.5 million liters, but it's not being sold. The station is only accepting coal and passengers in the info and I'm delivering coal there no problem. I tried rebuilding the station, but it still doesn't take oil even though it appears like it should. Does it process coal without passengers but need passengers for the oil? As sort of an advanced (more profitable) product to deliver? Or am I missing something here? My oil train comes, delivers, but also picks it up again and continues on his merry way.

Answer: I didn't cover the oil part of the power station, duh.
Eddi
Tycoon
Tycoon
Posts: 8289
Joined: 17 Jan 2007 00:14

Re: My little questions thread.

Post by Eddi »

No, vehicle reliability is completely random, has nothing to do with economy. The NewGRF providing the vehicle can give a hint on whether the max reliability should be high or low, but the game still randomizes this data. Also, the max reliability follows a curve along the model lifetime. in the beginning it's low and slowly grows to maximum, in the end it falls again.
User avatar
PikkaBird
Graphics Moderator
Graphics Moderator
Posts: 5631
Joined: 13 Sep 2004 13:21
Location: The Moon

Re: My little questions thread.

Post by PikkaBird »

Eddi wrote:The NewGRF providing the vehicle can give a hint on whether the max reliability should be high or low.
No it can't, all the NewGRF can do is specify how fast the reliability should decay after servicing.
Post Reply

Return to “General OpenTTD”

Who is online

Users browsing this forum: No registered users and 6 guests