Polish Trainset (PKP)

Discuss, get help with, or post new graphics for TTDPatch and OpenTTD, using the NewGRF system, here. Graphics for plain TTD also acceptable here.

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misieq666
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Re: Polish Trainset (PKP)

Post by misieq666 »

Thanks a lot ;). If playable version will be avalible, I will write relatively note.
Stay tuned.

misieq666
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vear
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Re: Polish Trainset (PKP)

Post by vear »

misieq666 wrote:In nearly future I hope to start draw elder passenger and cargo cars according to steam century of rail in PKP ;)
Good to hear that, as those white&green carriages just don't suit steam engines. Wolsztyn has already realised that and repainted their Bh cars to good, old olive colour :)
see my transportation photos on fotozajezdnia
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misieq666
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Re: Polish Trainset (PKP)

Post by misieq666 »

We have some problems witch coding whole set. Our coder uses GRFmaker to create grf, program is very simply, and easy to use, but we know it allows to create more advanced sets. We want to code somethink like that: Code gondola-car in only one position (as reffit) but we don't have any ide how to code it in this program. We have 3 other graphics to each product (green car for iron ore, and two brown for coal and grain) If someone know how to solve our problem, please send me a PM or email.
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AndersI
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Re: Polish Trainset (PKP)

Post by AndersI »

My Swedish trains are coded in GRFMaker. There is code for wagons with cargo refit, (both manual and automatic) livery refits and 'select sprite depending on position in train'. Just PM me if you want the GRFMaker project to look at.
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misieq666
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Re: Polish Trainset (PKP)

Post by misieq666 »

Thanks for help, i wish it solve all our problems :D Work in progress again :D
-----------------
edit
Yeah, problem solved, for now we've just saved few sprites for new locos :D Thx a lot :D
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misieq666
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Re: Polish Trainset (PKP)

Post by misieq666 »

Here it is. New Version of PKP Set :

History:
v1.0
first release
v1.5
- added double-deck carriage (bdhmun).
- delated secon livery for EN57 (it costs for us one sprite, livery will be back if we learn how to code it for reffit).
- fixed ABdnu wrong sprite
- fixed release date for new cars (ex. IC)
- new prices for locos and carriages
- fixed load/unload times for passagers (EN57/ED59) [20 passagers].
- added steam locos TY51, PM36, Tkt48
- eaos can be reffited for : coal, iron ore and grain

Version 1.5 Download Link:
http://openttd.prochy.pl/attachment.php?aid=200
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Comm Cody
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Re: Polish Trainset (PKP)

Post by Comm Cody »

Sorry for the bump but the link is dead. Can anyone if it's okay ,PM me version 1.5? It should look good with DBXL and the CSD set. :twisted: Bwahhhh!
Something goes here, hell if I know.
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Benny
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Re: Polish Trainset (PKP)

Post by Benny »

Or maybe just post it here? I never tried 1.5. :oops:
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Mr Szmati
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Re: Polish Trainset (PKP)

Post by Mr Szmati »

Try here

Edit: Fixed :)
Last edited by Mr Szmati on 03 May 2009 15:41, edited 1 time in total.
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vear
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Re: Polish Trainset (PKP)

Post by vear »

You must have miscopied the link, as it is somewhat shortened by a couple of dots, thus making Rapidshare confused and unwilling to provide the file ;)
see my transportation photos on fotozajezdnia
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Comm Cody
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Re: Polish Trainset (PKP)

Post by Comm Cody »

Thank you very much.
Something goes here, hell if I know.
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misieq666
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Re: Polish Trainset (PKP)

Post by misieq666 »

Hi all. After another break I'm glad to present v1.5a of PKP Set.

1.5a changes:
- added pm36 Tender
- fixed bdhpumn apperance and retire date
- fixed car speeds limit
- some minor bugs

LINK TO DOWNLOAD:

http://openttd.prochy.pl/showthread.php ... 697#pid697

PKP Set Team
COLT
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Re: Polish Trainset (PKP)

Post by COLT »

New version 1.6 of PKP Train Set has been released.

Version 1.6 changes:
- fixed Pdn sprite.
- added siemens "Taurus" engine.
- fixed tractive effort values.
- added ER75/EN75 "Flirt" EMU Engine.
- fixed Model Life Years.
- fixed cars original values.
- new eaos sprites.
- added ED59 EMU engine.
- renamed SM42 to SU42.

Download:
In-Game

PKP Train Set Team
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