Indeedplanetmaker wrote:that could be solved in the same way like the fences.
FIRS Industry Replacement Set - Development
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- andythenorth
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Re: FIRS Industry Replacement Set - Development & Translatio
FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Re: FIRS Industry Replacement Set - Development & Translatio
Spotted an error in the dutch translation:What is the 1TYPE used for? it does not exist for other types of cargo
Code: Select all
diff --git a/sprites/nfo/lang/1F_dutch.pnfo b/sprites/nfo/lang/1F_dutch.pnfo
--- a/sprites/nfo/lang/1F_dutch.pnfo
+++ b/sprites/nfo/lang/1F_dutch.pnfo
@@ -53,7 +53,7 @@
//Fruit and Vegetables
#define TEXT_CRG_FRUITSANDVEGETABLES_CTYPE "Fruit en Groente"
#define TEXT_CRG_FRUITSANDVEGETABLES_1TYPE "Fruit en Groente"
-#define TEXT_CRG_FRUITSANDVEGETABLES_CARGOAMOUNT "fruit en Groente"
+#define TEXT_CRG_FRUITSANDVEGETABLES_CARGOAMOUNT "fruit en groente"
//Fuel oil
#define TEXT_CRG_FUELOIL_CTYPE "Benzine"
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Re: FIRS Industry Replacement Set - Development & Translatio
It's legacy, deprecated and not neededAlberth wrote:What is the 1TYPE used for? it does not exist for other types of cargo
It's also present in the English translation, which is wrong
FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Re: FIRS Industry Replacement Set - Development & Translatio
New update to Serbian translation against newest (21.2.2011.) eng file.
(and with 1type in it )
Is there a way to control the gender of strings? In Serbian gender of industries are mostly female while openttd default is male, so eg. the "New industry founded" news are a bit odd.
I think there is no way, but if I have missed something...
Cheers.
[edit] removed file (new is in second post below)
(and with 1type in it )
Is there a way to control the gender of strings? In Serbian gender of industries are mostly female while openttd default is male, so eg. the "New industry founded" news are a bit odd.
I think there is no way, but if I have missed something...
Cheers.
[edit] removed file (new is in second post below)
Last edited by etran on 22 Feb 2011 00:09, edited 1 time in total.
- planetmaker
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Re: FIRS Industry Replacement Set - Development & Translatio
Thanks for the update
Basically you first define a table of genders. And then you can use those Genders in the strings. The Genders need to match the ones in the official translation into Serbian which OpenTTD uses.
So you'd add to the header of your translation file
Add a few convenient defines:
Note that the numbers of these lines correspond to the numbers in the GENDER_TRANSLATION_TABLE. But if you copy this verbatim, you're fine and then can use those defines in your strings:
I guess I can wait with the Serbian language update of FIRS till you include this (unless andy plans to release earlier)?
There is a way. Look at the German translation to see how it is solved: http://dev.openttdcoop.org/projects/fir ... erman.pnfoetran wrote: Is there a way to control the gender of strings?
Basically you first define a table of genders. And then you can use those Genders in the strings. The Genders need to match the ones in the official translation into Serbian which OpenTTD uses.
So you'd add to the header of your translation file
Code: Select all
#define GENDER_TRANSLATION_TABLE 01 "muški" 00 02 "ženski" 00 03 "srednji" 00 00
Code: Select all
#define GENDER_MUSKI 9A 0E 01
#define GENDER_ZENSKI 9A 0E 02
#define GENDER_SREDNJI 9A 0E 03
Code: Select all
#define TEXT_CRG_BAUXITE_CTYPE GENDER_SREDNJI "Bauxite"
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Re: FIRS Industry Replacement Set - Development & Translatio
Wow, Thanks man!planetmaker wrote: There is a way.
I would never look at German translation... I've looked at translations of similar languages but didn't find genders so I thought it was impossible
And here it is.planetmaker wrote: I guess I can wait with the Serbian language update of FIRS till you include this (unless andy plans to release earlier)?
Cheers and thanks again!
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- andythenorth
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Re: FIRS Industry Replacement Set - Development & Translatio
I've improved the Lime Kiln graphics. More character, less bland, more TTD-style:
Previous version I'm also improving the Plastics Plant (company colour, more TTD-style):
Previous version I'm also improving the Plastics Plant (company colour, more TTD-style):
FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
- George
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Re: FIRS Industry Replacement Set - Development & Translatio
The new one is betterandythenorth wrote:I've improved the Lime Kiln graphics. More character, less bland, more TTD-style:
Previous version
I'm also improving the Plastics Plant (company colour, more TTD-style):
Re: FIRS Industry Replacement Set - Development & Translatio
Looking very nice, they really capture the TTD style.
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Re: FIRS Industry Replacement Set - Development & Translatio
I'd like to suggest removing alcohol as a cargo. It's hardly different from food, just another town cargo that needs to be transported and possibly won't. Besides, no house set supports it, which makes it much harder to find a place to bring it to.
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Re: FIRS Industry Replacement Set - Development & Translatio
Shops are very cheap industries to fund, and 'pub' would make a great new tile type anyway...
A strategy tip with FIRS is to bear in mind that some industries really are cheap enough to found, once your network is reasonably established, and take advantage of that fact.
A strategy tip with FIRS is to bear in mind that some industries really are cheap enough to found, once your network is reasonably established, and take advantage of that fact.
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Re: FIRS Industry Replacement Set - Development & Translatio
Plastics Plant improved. The doors might be a bit nuts, not sure. I'll decide later
Also the roof on the main building doesn't match the roof of the warehouse. I kind of like that at the moment, but I'll probably end up repainting one or the other
Also the roof on the main building doesn't match the roof of the warehouse. I kind of like that at the moment, but I'll probably end up repainting one or the other
FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
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Re: FIRS Industry Replacement Set - Development & Translatio
I like the "bland" colours, suits better with the most town sets.andythenorth wrote:I've improved the Lime Kiln graphics. More character, less bland, more TTD-style:
I'm also improving the Plastics Plant (company colour, more TTD-style):
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Re: FIRS Industry Replacement Set - Development & Translatio
What about a brick version for the early days of plastic?
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Re: FIRS Industry Replacement Set - Development & Translatio
A while ago it was reported that oil wells and fruit plantations can cause subsidence disaster.
http://dev.openttdcoop.org/issues/2088
I wonder if the issue is more widespread. I play with disasters off, so I wouldn't see this one.
Have you seen unexpected industry subsidence disaster in a FIRS game?
Also - FIRS 0.6.2 should arrive in next few days. Should be savegame safe with other 0.6.x versions.
http://dev.openttdcoop.org/issues/2088
I wonder if the issue is more widespread. I play with disasters off, so I wouldn't see this one.
Have you seen unexpected industry subsidence disaster in a FIRS game?
Also - FIRS 0.6.2 should arrive in next few days. Should be savegame safe with other 0.6.x versions.
FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
- Simons Mith
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Re: FIRS Industry Replacement Set - Development & Translatio
I've seen cement plants blown up under mysterious circumstances, which left me a bit non-plussed, and a couple of times I've had a sugar refinery got hit by the 'refinery' disaster. I'd like to add some new disasters to the game that aren't quite as outlandish as the current list. What's wrong with an ordinary fire, for example? Doesn't even have to be arson...
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Re: FIRS Industry Replacement Set - Development & Translatio
So what about my alcohol question?
--- Licenses: GNU LGPL, version 2 or newer, code and graphics. CC-By-SA, graphics, alternatively. If you're using any, I'd like to hear about it --- Call them "track types" ---
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- planetmaker
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Re: FIRS Industry Replacement Set - Development & Translatio
Personally I think alcohol is a fun cargo ingame and it should remain. No house set (yet) supporting it is IMHO not a problem.oberhümer wrote:So what about my alcohol question?
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Re: FIRS Industry Replacement Set - Development & Translatio
New update.
Translated missing 'crates' suffix.
(which caused cargoes who use it to be in English)
Translated missing 'crates' suffix.
(which caused cargoes who use it to be in English)
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Re: FIRS Industry Replacement Set - Development & Translatio
Will be in next FIRS release, thanks.etran wrote:New update. Translated missing 'crates' suffix.
We welcome translations to other languages. As of March 2011 we have partial or full translations for:
- Croatian
- Polish
- Czech
- Dutch
- Russian
- Spanish
- French
- Serbian
- German
http://bundles.openttdcoop.org/firs/nig ... ATEST/log/
To get started with your language, simply download the full English language file and post a translated version back here:
http://dev.openttdcoop.org/projects/fir ... F_any.pnfo
FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
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