Old Wagons, New Cargos (1.1 27th Aug 08)
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Old Wagons, New Cargos (1.1 27th Aug 08)
By request of DredFurst, I have created a grf that allows the default wagons to be refitted to new cargos. You can download it here.
(This thread is mainly so I have something to link grfcrawler to).
(This thread is mainly so I have something to link grfcrawler to).
Last edited by PikkaBird on 27 Aug 2008 08:47, edited 1 time in total.
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Re: Old Wagons, New Cargos
Thanks Pikka. Nice idea.
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Re: Old Wagons, New Cargos
QQ - does this work with OTTD too?
Just checking.
Just checking.
Re: Old Wagons, New Cargos
I'm still fond of the "Try it and see" method. I suggest you use that, rather than waiting for an answer.
To get a good answer, ask a Smart Question. Similarly, if you want a bug fixed, write a Useful Bug Report. No TTDPatch crashlog? Then follow directions.
Projects: NFORenum (download) | PlaneSet (Website) | grfcodec (download) | grfdebug.log parser
Projects: NFORenum (download) | PlaneSet (Website) | grfcodec (download) | grfdebug.log parser
Re: Old Wagons, New Cargos
Yes.Gremnon wrote:QQ - does this work with OTTD too?
Just checking.
Re: Old Wagons, New Cargos
Either I did something wrong (maybe renaming the file wasn't such a good idea), or I'm running into something:
- Attachments
-
- Is that normal?
- zzzzz.gif (5.33 KiB) Viewed 43676 times
Re: Old Wagons, New Cargos
Renaming the file won't affect it. What version are you using and have you got any other .grfs loaded?
Re: Old Wagons, New Cargos
I'd been using the beta. I tried switching to the nightly (there are a few other things I wanted to be able to do), which, although it caused this issue to disappear, is causing other trouble (and I still haven't figured how you actually get the refit done).
Re: Old Wagons, New Cargos
to refit to different cargo's when the train is in the depot there is a little box where the "turn around order" is on the train window you press that and pick the cargo you want
or if you were being fussy you could ctrl click on the wagon and refit the wagon that way
or if you were being fussy you could ctrl click on the wagon and refit the wagon that way

Re: Old Wagons, New Cargos
Yeah, I eventually noticed that only some wagons could be refit >__>
Obviously I still have much to learn
Obviously I still have much to learn
Re: Old Wagons, New Cargos
Is that, I can't get it to load can I have some help? If so, I'm ignoring it.voila1 wrote:hehe atleast you haven't managed to bugger it so it wont load
Re: Old Wagons, New Cargos
Thanks, this was exactly what I was searching for. I'm using OTTD and it works too. Maybe this should be made sticky, so it's easier to find for users trying ECS.
Re: Old Wagons, New Cargos
There's an entry in grfcrawler, so I don't think a sticky is required. How many grf's are stickied anyways?
Good job on this, Pikka. I was thinking about creating such a grf myself, but fortunately you took all work out of my hands
Good job on this, Pikka. I was thinking about creating such a grf myself, but fortunately you took all work out of my hands

Re: Old Wagons, New Cargos
I've been having no issues with this GRF since pikkabird made it, in 0.6.1 and in the nightlies.
Re: Old Wagons, New Cargos
I've the same problem with the "zzzz".
The solution is simple: the grf-File from "Old Wagons, New Cargos" must loaded first and then the other files. After this I've the right pics
The solution is simple: the grf-File from "Old Wagons, New Cargos" must loaded first and then the other files. After this I've the right pics

Re: Old Wagons, New Cargos
Nice job, i like it. But i cant find a refit for fruits ... am i blind ? 

Re: Old Wagons, New Cargos
Fruit is an original cargo in tropic, and has its own wagon. In non-tropic, I don't know. I guess I could expand the goods van to carry any "refrigerated" cargo...quadat wrote:Nice job, i like it. But i cant find a refit for fruits ... am i blind ?
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