No trains in list
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No trains in list
I've problem with lastest Night patch (1640)
The Game doesn't show trains in list (as you can see in screenshot)
The Game doesn't show trains in list (as you can see in screenshot)
- Attachments
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- SCR26.PCX
- 6 trains and in list 0 trains (strange things happens in this world)
- (136.75 KiB) Downloaded 194 times
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- Engineer
- Posts: 18
- Joined: 19 Jun 2007 11:02
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- Engineer
- Posts: 9
- Joined: 21 Feb 2006 13:13
His problem isn't that he cannot build trains, it is that his vehicle list doesn't display the trains he has.m3henry wrote:2. what is the year you are playing in.
3. if it is before 1950 you must have a newvehicles .grf set.
I myself cannot offer any explanation as to why that is, but I bet the patchdevs will need a little more information...
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I'm playing in about 2000 (so i think I Can build trains)
- Attachments
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- newgrfw.cfg
- (1.27 KiB) Downloaded 134 times
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- ttdpatch.cfg
- (5.37 KiB) Downloaded 107 times
No Sex - No Childrens
No Childrens - No School
No School - No Problem
No Childrens - No School
No School - No Problem
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- Engineer
- Posts: 18
- Joined: 19 Jun 2007 11:02
right, i'm in the 1970's and i have the same problem as this, so you can build them, but they jsut dont show up..i think there's a huge bug..as it doesnt do it all the time, only once in a while (ie if you start a new game it might work, but then something else is broken)Marshy wrote:i have exactly the same problem, but when i click one of the 'bars' in the list the vehicle window for that 'bar' will open. The problem is that the graphics for the vehicle window arn't loading for each 'bar'.
Try resizing the vehicle list window.
Its quite an old bug which is usually fixed with the window being resized.
~ Lakie
Its quite an old bug which is usually fixed with the window being resized.
~ Lakie
TTDpatch Developer 2005 - 2010 ~ It all started because of shortened vehicle not loading correctly, now look where I've gone with it!
Grfs coded ~ Finnish Train Set (Teaser) | Bm73 (Release 3) | Emu 680 (Release 3)| Glass Station (Release 1) | UK Roadset (Version 1.1a) | New Water Coasts (Version 7)
Pikka: "Lakie's a good coder, but before he'll add any feature to TTDP you have to convince him that you're not going to use it to destroy the world as we know it."
Grfs coded ~ Finnish Train Set (Teaser) | Bm73 (Release 3) | Emu 680 (Release 3)| Glass Station (Release 1) | UK Roadset (Version 1.1a) | New Water Coasts (Version 7)
Pikka: "Lakie's a good coder, but before he'll add any feature to TTDP you have to convince him that you're not going to use it to destroy the world as we know it."
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- Posts: 9
- Joined: 21 Feb 2006 13:13
I wonder if the window was resizeable in TTDPatch 2.0.1 alpha 53. Have you tried one of the nightly builds?Dragonfly_james wrote:it has one big really big problem... as you can see You can't resize that window... (there's simply no drag box for it)
wallyweb on tt-forums: Screenshots - Wallyweb World - Projects & Releases
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Other Stuff: TTDPatch 2.6 "Nightly" download - cirdan's OpenTTD branch (New Map Features)
Screenshot Of The Month Contest Winner: August 2015 - Tied May 2016 - January 2018 - December 2018 - May 2019
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Other Stuff: TTDPatch 2.6 "Nightly" download - cirdan's OpenTTD branch (New Map Features)
Screenshot Of The Month Contest Winner: August 2015 - Tied May 2016 - January 2018 - December 2018 - May 2019
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Found the cause, it seems resizeable window feature requires 'vehsortlist' on at some value (default is 10).
(Turning it off here, gives the same effect you get).
Try setting 'sortvehlist' to 10 and it should all work.
Hope that helps,
~ Lakie
(Turning it off here, gives the same effect you get).
Try setting 'sortvehlist' to 10 and it should all work.
Hope that helps,
~ Lakie
TTDpatch Developer 2005 - 2010 ~ It all started because of shortened vehicle not loading correctly, now look where I've gone with it!
Grfs coded ~ Finnish Train Set (Teaser) | Bm73 (Release 3) | Emu 680 (Release 3)| Glass Station (Release 1) | UK Roadset (Version 1.1a) | New Water Coasts (Version 7)
Pikka: "Lakie's a good coder, but before he'll add any feature to TTDP you have to convince him that you're not going to use it to destroy the world as we know it."
Grfs coded ~ Finnish Train Set (Teaser) | Bm73 (Release 3) | Emu 680 (Release 3)| Glass Station (Release 1) | UK Roadset (Version 1.1a) | New Water Coasts (Version 7)
Pikka: "Lakie's a good coder, but before he'll add any feature to TTDP you have to convince him that you're not going to use it to destroy the world as we know it."
experimentalfeatures.extradetails=off <== try setting it to onaus_TTD_fan wrote:as i said i use the latest builds, it seems to work sometimes and not others...and then something else breaks...it's becoming annoying to the point if making me nuts lol
wallyweb on tt-forums: Screenshots - Wallyweb World - Projects & Releases
wallyweb on Simuscape: Projects - Releases
Other Stuff: TTDPatch 2.6 "Nightly" download - cirdan's OpenTTD branch (New Map Features)
Screenshot Of The Month Contest Winner: August 2015 - Tied May 2016 - January 2018 - December 2018 - May 2019
wallyweb on Simuscape: Projects - Releases
Other Stuff: TTDPatch 2.6 "Nightly" download - cirdan's OpenTTD branch (New Map Features)
Screenshot Of The Month Contest Winner: August 2015 - Tied May 2016 - January 2018 - December 2018 - May 2019
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- Engineer
- Posts: 18
- Joined: 19 Jun 2007 11:02
Maybe you should delete your 'ttdpatch.cfg' and let TTdpatch generate a new one for you?
It might fix it, although I suggest not letting ttdxc alter it before hand.
~ Lakie
It might fix it, although I suggest not letting ttdxc alter it before hand.
~ Lakie
TTDpatch Developer 2005 - 2010 ~ It all started because of shortened vehicle not loading correctly, now look where I've gone with it!
Grfs coded ~ Finnish Train Set (Teaser) | Bm73 (Release 3) | Emu 680 (Release 3)| Glass Station (Release 1) | UK Roadset (Version 1.1a) | New Water Coasts (Version 7)
Pikka: "Lakie's a good coder, but before he'll add any feature to TTDP you have to convince him that you're not going to use it to destroy the world as we know it."
Grfs coded ~ Finnish Train Set (Teaser) | Bm73 (Release 3) | Emu 680 (Release 3)| Glass Station (Release 1) | UK Roadset (Version 1.1a) | New Water Coasts (Version 7)
Pikka: "Lakie's a good coder, but before he'll add any feature to TTDP you have to convince him that you're not going to use it to destroy the world as we know it."
-
- Engineer
- Posts: 18
- Joined: 19 Jun 2007 11:02
-
- Engineer
- Posts: 9
- Joined: 21 Feb 2006 13:13
this stuff worked great thx for youLakie wrote:Found the cause, it seems resizeable window feature requires 'vehsortlist' on at some value (default is 10).
(Turning it off here, gives the same effect you get).
Try setting 'sortvehlist' to 10 and it should all work.
Hope that helps,
~ Lakie
No Sex - No Childrens
No Childrens - No School
No School - No Problem
No Childrens - No School
No School - No Problem
Re: No trains in list
I'm having the same problem, but I can't seem to be able to fix it. If I do both (delete the .cfg file and put the 'sortvehlist 10' in the command line), I get the error "can't find the transport tycoon cd". I've tried to do both separately, but that doesn't do anything.
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