
Is it possible to add new sets of town names without the TTD Translator program, using TTD Patch?
I'm thinking of a set of Russian town names (written in Cyrillic alphabet of course

Moderator: TTDPatch Moderators
Well, I've attached two half-finished files. (Half-finished here means that I think that they should work but they haven't been rigorously tested.)G-Klav wrote:Hmm, can you show me an example?
Thanks for answering, BTW
Confirmed, it seems as if the town names are generated with another town name setting, because they are not sorted alphabetically either. I'll have to see what Csaba says about this.Oracle wrote:Just trying it out now, I seem to get duplicate town names in almost every game, despite this being impossible according to newgrf.txt. I think I've checked the code for repeated names, so it must be the patch.
Thank you!Oracle wrote:Well, I've attached two half-finished files. (Half-finished here means that I think that they should work but they haven't been rigorously tested.)G-Klav wrote:Hmm, can you show me an example?
Thanks for answering, BTW
Strangely enough, it doesn't happen to me, neither with alpha 49 nor alpha 50... While testing, I've found another bug, thoughPatchman wrote:I'll have to see what Csaba says about this.
That's not a new bug, it's been there since the first testing I did with the original US town names GRF.Csaboka wrote:While testing, I've found another bug, thoughIf you select a town name style, start a new game, leave it and start another one, the names revert back to German.
http://ttdrussia.net/ttd/section9.phpPatchman wrote:That must be because of adding the Ø and ø characters to the newspaper size font. However, it shouldn't overwrite those characters if they are present in trg1.grf. Do you have a link to the cyrillic character download so I can test this?George wrote:BTW, alpha 50 breaks the letter 'Ш'
Users browsing this forum: No registered users and 2 guests