New town names
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/me gives applause.
Very nice.
Tell me... does it default for the Mars Climate? Or do I have to manually select it?
Very nice.
Tell me... does it default for the Mars Climate? Or do I have to manually select it?
Official TT-Dave Fan Club
Dave's Screenshot Thread! - Albion: A fictional Britain
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Why be a song when you can be a symphony? r is a...
Dave's Screenshot Thread! - Albion: A fictional Britain
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Why be a song when you can be a symphony? r is a...
As I found out
.
BTW, Mr Antonius, you haven't chosen a name for your Name Set in the drop down box - it says (UnnamedStyle).

BTW, Mr Antonius, you haven't chosen a name for your Name Set in the drop down box - it says (UnnamedStyle).
Official TT-Dave Fan Club
Dave's Screenshot Thread! - Albion: A fictional Britain
Flickr
Why be a song when you can be a symphony? r is a...
Dave's Screenshot Thread! - Albion: A fictional Britain
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Why be a song when you can be a symphony? r is a...
It's only named for American. I'd guess you're using English, Dave.
Davus: change the first 01 in the action F (the lang-id byte) to 1F.
And it looks like that check disappeared; I'll have to see if I can resurrect it.
Davus: change the first 01 in the action F (the lang-id byte) to 1F.
And it looks like that check disappeared; I'll have to see if I can resurrect it.
To get a good answer, ask a Smart Question. Similarly, if you want a bug fixed, write a Useful Bug Report. No TTDPatch crashlog? Then follow directions.
Projects: NFORenum (download) | PlaneSet (Website) | grfcodec (download) | grfdebug.log parser
Projects: NFORenum (download) | PlaneSet (Website) | grfcodec (download) | grfdebug.log parser
- Davus Antonius
- Engineer
- Posts: 60
- Joined: 25 May 2003 00:31
- Location: Ontario, Canada
All right, updated the file. Here it is.
- Attachments
-
- Marstown.zip
- Mars Town Names
- (739 Bytes) Downloaded 197 times
The two most common elements in the universe are hydrogen and stupidity.
Ah excellent. Thanks for that.
Official TT-Dave Fan Club
Dave's Screenshot Thread! - Albion: A fictional Britain
Flickr
Why be a song when you can be a symphony? r is a...
Dave's Screenshot Thread! - Albion: A fictional Britain
Flickr
Why be a song when you can be a symphony? r is a...
- LittleHelper
- Engineer
- Posts: 75
- Joined: 01 Apr 2006 01:52
That's often how it does work on the #tycoon IRC channel
.
Almost anyone worth talking to is on #tycoon
.

Almost anyone worth talking to is on #tycoon

Currently working under the name 'reldred' on Github, and Discord.
NFO/NML coder, part-time patch writer for JGRPP, and all round belligerent.
14:40 <orudge> I can't say I discriminate against any particular user
14:41 <Aegir> orudge: I can!
NFO/NML coder, part-time patch writer for JGRPP, and all round belligerent.
14:40 <orudge> I can't say I discriminate against any particular user
14:41 <Aegir> orudge: I can!
- LittleHelper
- Engineer
- Posts: 75
- Joined: 01 Apr 2006 01:52
Thanks, Aegir, will give it it try to get some information out of "old foxes"Aegir wrote:That's often how it does work on the #tycoon IRC channel.
Almost anyone worth talking to is on #tycoon.
![Pleased :]](./images/smilies/pleased.gif)
I was looking for some IRC addresses on the "useful graphics tools & sites", but no category/entry to be found there. Wouldn't it be useful to create one ?!
regards
LH
- nicfer
- Director
- Posts: 529
- Joined: 03 May 2005 20:50
- Location: Somewhere in a country called Argentina
I too am making a new town names grf but I have a trouble. Here is it:
What am I doing wrong?My GRF File after NFORenum-ing it wrote:// Automatically generated by GRFCODEC. Do not modify!
// (Info version 6)
// Format: spritenum pcxfile xpos ypos compression ysize xsize xrel yrel
0 * 4 02 00 00 00
1 * 8 08 06 "NF" 03 05 00 00
//!!Warning (99): Offset 126: No more data was expected.
2 * 421 0F 80 7F "Argentina" 00 00 02
04 00 04
06 "Gran " 00 04 "Bajos " 00 03 "Nuevos " 00 03 "Fuerte " 00
06 04 07
04 "La Plata" 00 04 "Mar del Plata" 00 04 "Villa Gesell" 00 03 "Necochea" 00
04 "Avellaneda" 00 04 "Bariloche" 00 04 "Neuquen" 00 03 "Salta" 00
04 "Mendoza" 00 04 "Rosario" 00 04 "Posadas" 00 03 "Trelew" 00
04 "Comodoro Rivadavia" 00 04 "Cordoba" 00 04 "Corrientes" 00 03 "Santa Fe" 00
04 "Entre Ríos" 00 04 "Resistencia" 00 04 "Jujuy" 00 03 "Catamarca" 00
04 "Rawson" 00 04 "Formosa" 00 04 "Viedma" 00 03 "Ushuaia" 00
04 "Santa Rosa" 00 04 "San Luis" 00 04 "Santiago del Estero" 00 03 "Tucumán" 00
04 "La Rioja" 00 04 "Villa Carlos Paz" 00 04 "Lanús" 00 04 "Berazategui" 00
04 "Buenos Aires" 00 81 01
Sorry for my english I am argentinian
TTO don't crashes in Windows XP; XP crashes TTO
Formerly known as UnderBuilder.
MyMiniCity
TTO don't crashes in Windows XP; XP crashes TTO
Formerly known as UnderBuilder.
MyMiniCity
Do what I told Davus to do. Add the line
//@@BEAUTIFY ON
right after your sprite 0.
Then re-run NFORenum and look at the output.
That gives you some good hints into NFORenum's thought processes.
That will also reformat your NFO file, so if you're particularly attached to that format, be sure you keep a copy somewhere.
Personally, I think you reported a vastly too small <textcount> for the second <parts> block.
//@@BEAUTIFY ON
right after your sprite 0.
Then re-run NFORenum and look at the output.
That gives you some good hints into NFORenum's thought processes.
That will also reformat your NFO file, so if you're particularly attached to that format, be sure you keep a copy somewhere.
Personally, I think you reported a vastly too small <textcount> for the second <parts> block.
To get a good answer, ask a Smart Question. Similarly, if you want a bug fixed, write a Useful Bug Report. No TTDPatch crashlog? Then follow directions.
Projects: NFORenum (download) | PlaneSet (Website) | grfcodec (download) | grfdebug.log parser
Projects: NFORenum (download) | PlaneSet (Website) | grfcodec (download) | grfdebug.log parser
- nicfer
- Director
- Posts: 529
- Joined: 03 May 2005 20:50
- Location: Somewhere in a country called Argentina
I followed that, and now I get another error:
If I replace the 23 underlined with a 22 the linter error dissapears. Now what is bad?// Automatically generated by GRFCODEC. Do not modify!
// (Info version 6)
// Format: spritenum pcxfile xpos ypos compression ysize xsize xrel yrel
0 * 4 02 00 00 00
//@@BEAUTIFY ON
1 * 8 08 06 "NF" 03 05 00 00
//!!Error (62): Offset 420: ID 02 has not been defined.
//!!Fatal Error (43): Offset 421: Linter requires 1 byte(s) which do(es) not exist.
2 * 421 0F 80 7F "Argentina" 00 00
02
04 00 04
06 "Gran " 00
04 "Bajos " 00
03 "Nuevos " 00
03 "Fuerte " 00
23 04 07
04 "La Plata" 00
04 "Mar del Plata" 00
04 "Villa Gesell" 00
03 "Necochea" 00
04 "Avellaneda" 00
04 "Bariloche" 00
04 "Neuquen" 00
03 "Salta" 00
04 "Mendoza" 00
04 "Rosario" 00
04 "Posadas" 00
03 "Trelew" 00
04 "Comodoro Rivadavia" 00
04 "Cordoba" 00
04 "Corrientes" 00
03 "Santa Fe" 00
04 "Entre Ríos" 00
04 "Resistencia" 00
04 "Jujuy" 00
03 "Catamarca" 00
04 "Rawson" 00
04 "Formosa" 00
04 "Viedma" 00
03 "Ushuaia" 00
04 "Santa Rosa" 00
04 "San Luis" 00
04 "Santiago del Estero" 00
03 "Tucumán" 00
04 "La Rioja" 00
04 "Villa Carlos Paz" 00
04 "Lanús" 00
03 "Berazategui" 00
04 "Buenos Aires" 00
81 01
Sorry for my english I am argentinian
TTO don't crashes in Windows XP; XP crashes TTO
Formerly known as UnderBuilder.
MyMiniCity
TTO don't crashes in Windows XP; XP crashes TTO
Formerly known as UnderBuilder.
MyMiniCity
- Davus Antonius
- Engineer
- Posts: 60
- Joined: 25 May 2003 00:31
- Location: Ontario, Canada
The 23 in that line indicates how many text strings are in that part. You have to be acurate there or you get errors, a lot of my errors was due to the fact that I had the wrong number in the <textcount> variable.
For the other, if I'm reading that correctly, it's doesn't like that last line. You don't need that last line anyway since that there's only 2 parts to your town names, and you have the 2 parts already defined.
For the 02... that should be after the 2 00, not on the following line, since that defines haw many parts there are in the name style.
For the other, if I'm reading that correctly, it's doesn't like that last line. You don't need that last line anyway since that there's only 2 parts to your town names, and you have the 2 parts already defined.
For the 02... that should be after the 2 00, not on the following line, since that defines haw many parts there are in the name style.
The two most common elements in the universe are hydrogen and stupidity.
The problem is that NFORenum hasn't seen the Action F with ID 01 yet.
Are you quite sure the message says "ID 02"? I can't reproduce that; every time I try, it says "ID 01", as it should.
And Davus, NFORenum puts the <num-parts> byte on its own line. I don't remember the logic behind that, though. I'd guess that George requested it, but I don't know for sure.
Are you quite sure the message says "ID 02"? I can't reproduce that; every time I try, it says "ID 01", as it should.
And Davus, NFORenum puts the <num-parts> byte on its own line. I don't remember the logic behind that, though. I'd guess that George requested it, but I don't know for sure.
To get a good answer, ask a Smart Question. Similarly, if you want a bug fixed, write a Useful Bug Report. No TTDPatch crashlog? Then follow directions.
Projects: NFORenum (download) | PlaneSet (Website) | grfcodec (download) | grfdebug.log parser
Projects: NFORenum (download) | PlaneSet (Website) | grfcodec (download) | grfdebug.log parser
- nicfer
- Director
- Posts: 529
- Joined: 03 May 2005 20:50
- Location: Somewhere in a country called Argentina
Sorry for the ID 02 error, the trouble is that I changed the 01 to 02 for see if the error too change and after changed the 02 to 01 again and I forgetted to NFORenumering it again. But I deleted the last line and changed the 23 to 21 and it worked
. But before posting grf I will ask if is really necesary that line, case else I will post it.

Sorry for my english I am argentinian
TTO don't crashes in Windows XP; XP crashes TTO
Formerly known as UnderBuilder.
MyMiniCity
TTO don't crashes in Windows XP; XP crashes TTO
Formerly known as UnderBuilder.
MyMiniCity
Is what line necessary? The "//@@BEAUTIFY ON"? No. It just makes NFORenum format your code in a way that it thinks is more readable than grfcodec's default format.
As far as grfcodec is concerned, that line is a comment, and it will be completely ignored.
As far as grfcodec is concerned, that line is a comment, and it will be completely ignored.
To get a good answer, ask a Smart Question. Similarly, if you want a bug fixed, write a Useful Bug Report. No TTDPatch crashlog? Then follow directions.
Projects: NFORenum (download) | PlaneSet (Website) | grfcodec (download) | grfdebug.log parser
Projects: NFORenum (download) | PlaneSet (Website) | grfcodec (download) | grfdebug.log parser
- nicfer
- Director
- Posts: 529
- Joined: 03 May 2005 20:50
- Location: Somewhere in a country called Argentina
That oneUnderBuilder wrote:81 01


- Attachments
-
- argtown.grf
- Argentinian town names
- (446 Bytes) Downloaded 241 times
Sorry for my english I am argentinian
TTO don't crashes in Windows XP; XP crashes TTO
Formerly known as UnderBuilder.
MyMiniCity
TTO don't crashes in Windows XP; XP crashes TTO
Formerly known as UnderBuilder.
MyMiniCity
Unless you have a Action F with the ID 01, those two bytes are a bad idea. I'd guess that if you put it back in, TTDPatch will refuse to load the GRF, with the message "Invalid sprite #2 (code 4/420)", but I don't know for sure.
To get a good answer, ask a Smart Question. Similarly, if you want a bug fixed, write a Useful Bug Report. No TTDPatch crashlog? Then follow directions.
Projects: NFORenum (download) | PlaneSet (Website) | grfcodec (download) | grfdebug.log parser
Projects: NFORenum (download) | PlaneSet (Website) | grfcodec (download) | grfdebug.log parser
Out of sheer curiosity I coded a set of German towns in a very simple Action F. So far, so good.
Now, certain towns are named differently in other languages, like Cologne (Köln), Munich (München) or Nuremberg (Nürnberg). Is there a way to modify the name string depending on the game language? The language is checked for the menu entry, but I did not find a possibility to actually do that for the town name parts. Any ideas?
Now, certain towns are named differently in other languages, like Cologne (Köln), Munich (München) or Nuremberg (Nürnberg). Is there a way to modify the name string depending on the game language? The language is checked for the menu entry, but I did not find a possibility to actually do that for the town name parts. Any ideas?
You would probably have to do that with an action D to read the game language (09) and then an action 9 to skip the relevant action Fs.
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